IJN — Available Soon

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IJNCompass Games has a new expansion for their great solitaire WW2 naval wargame, Silent War. IJN adds a ton of Imperial Japanese Navy ships to the game. IJN is in pre-order now but should ship before the end of the year.

Bring added realism to your submarine campaign with IJN, Imperial Japanese Navy, the first expansion pack for Compass Games’ award winning SILENT WAR. Every Japanese warship down through the large destroyer escorts and the major auxiliary cargo ships and tankers are provided in two full countersheets with 336 new playing pieces for the game and rules to integrate them seamlessly into the game. IJN, Imperial Japanese Navy also brings new rules to SILENT WAR such as loners, crash dive, and targeting escorts, rules introduced in the follow on game, STEEL WOLVES. A must have expansion pack for any dedicated SILENT WAR player. Requires SILENT WAR to play.

Combat Mission Afghanistan — Now Available

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Battlefront released the latest title in its excellent Combat Mission series, Combat Mission Afghanistan. CM:A covers the original Soviet invasion of Afghanistan at a squad level. There is a demo available (353MB). The Armchair General has an interview with the designer.

Combat Mission Afghanistan covers two periods of the Russian-Afghan wars – the initial phase 1980-1982, and the later years of highest activity 1985-1987 – in two campaigns and additionally ten standalone missions. The fully featured editor will of course allow players to create all new custom maps and missions.

Players are able to take command of Soviet or DRA (Democratic Republic of Afghanistan) Army units as well as mujahedeen guerrilla forces.

But it doesn’t end there. CM Afghanistan introduces completely new features to the series, such as:

  • Drozd Active Defense system (on T-55AD and T-62D; shoots down incoming RPGs)
  • Multi-barreled rapid-fire cannon (e.g. ZSU-23 Shilka, Kamaz ZU-23)
  • New terrain such as Snow (on the ground) and Water
  • Exit Zones (a new type of objective)

Decisive Campaigns: The Blitzkrieg — Now Available

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Decisive Campaigns: BlitzkriegMatrix Games has released a new WW2 operational-level computer wargame, Decisive Campaigns: The Blitzkrieg from Warsaw to Paris. Decisive Campaigns simulates Germany’s invasion of Poland and France in 1939 and 1940 (and also includes a hypothetical “Sea Lion” invasion of Great Britain). The game looks very good and covers battles that are not often seen in wargames. If you like operational level games give it a look.Decisive Campaigns Blitzkrieg Screenshot

The Wargamer has an after action review of Decisive Campaigns: The Blitzkrieg from Warsaw to Paris and also some designer’s notes.

There is a small (15.8MB) version 1.04d patch available. The designer, Victor Reijkersz, has made high resolution versions of the maps available for use in planning, etc.

[Updated: 18JAN11]

Normandy ’44 — Now Available

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Normandy '44GMT Games’ new regimental level boardgame of the combat in Normandy in 1944 is now available. Normandy ’44 covers the D-Day invasion itself and the following three weeks of combat. It makes a great alternative to the five-map monster game The Battle for Normandy, but it does not cover the southern battles and Operation Cobra like that game either. Normandy ’44 has GMT’s typically great components with an attractive map and nice looking counters. You can get the rules in PDF. There is now a VASSAL module and Cyberboard module available.

Each turn represents 1 day. Each hex represents 3.8 kilometers (or 2.3 miles). Most units are regiments or brigades though most of the armor units are represented as battalions.
The game uses a simplified Ardennes ’44 system: Move, Fight and Reserve Movement. All non-tank battalion units are rated for Troop Quality, while all armor units have a Tank Rating. In each battle these ratings are used to provide shifts for either the attacker or defender. Other important shifts are provided by air power, naval support, artillery and/or Tiger tanks.
The game includes a 22 turn Campaign game, a 7-turn Tournament Scenario that focuses on the Allies linking up the beaches, and a scenario covering the battle in the peninsula and the capture of Cherbourg. In addition, there are rules for allowing 3 or even 4 players to play the game.

[Updated: 15OCT10]

Forged in Battle Miniatures — Review

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Forged in Battle TigerForged in Battle is a new historical miniatures company. They produce 15mm resin and metal WW2 miniatures.  The line includes both infantry and vehicles. The FiB infantry are traditional  metal figures and are packaged in sets usable for Flames of War or other WW2 fireteam based games. We did not compare them directly but looking at them in the store they appear to maybe be a just a bit smaller (slighter) than the FoW infantry minis but we are not sure. Comparing the infantry figures that came with the 88mm guns they are less chunky than FoW figs. The quality seems just fine. The line is expanding but they currently have infantry for American, British, German, and Russian forces. Read the rest of this entry »

40K Radio is Back!

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40K RadioFollowing the sudden demise of the 40K Radio podcast all of the rights were purchased by Romeo Filip, owner of Battlefoam. They did an intro show #1 a few weeks ago but we were less than impressed. But they have now done shows #2 and #3 and both have been very good. Without Spencer the show lacks a bit of energy but is, so far at least, more on topic. The hosts and Romeo are doing a good job covering the various aspects of Warhammer 40K. There is no more drinking on the show now and it is more family friendly in general. Some may call this a negative but it allows younger listeners to enjoy the show as well as us old timers.

Update: We still like the show but it made a substantial turn to the non-younger audience friendly side. The guys will often slip into less than child sensitive language as well as sophomoric rants in general. Sometimes humorous but certainly not for younger audiences.

[Updated: 12DEC10]

15mm Buildings and Terrain — News

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Battlefront announced it is delaying the release of its new Italian terrain pieces. The Ruined Monastery, Vineyards, and Rural Roads will not be released for 6-12 months due to “overseas issues.”

More curious is the lack of mention of the European buildings announced last year and shown in Wargames Illustrated issue #268 in February of 2010. We hope these will still be released.

Townhouse Row E
MBA Townhouse Row E

The Miniature Building Authority released a new addition to its Townhouse line. Townhouse Row E is now available and includes a corner building. All of the Townhouse buildings are fully painted and well done overall.

Also see, 15mm Pre-Painted Buildings — A Few Choices.

Battles of Westeros — Review

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Battles of WesterosThe D6 Generation does it again! They have an excellent review of Fantasy Flight Games’ new Battles of Westeros board game. If you are not familiar with the title, it is a medieval fantasy, tactical wargame using a modification of the BattleLore system. It takes place in the world of George R.R. Martin’s Game of Thrones (A Song of Ice and Fire). Forward to 2hr 32mins into the podcast to get right to the review.

It is a testament to the strength of this game that it is literally the first fantasy game we have ever purchased. Of course Game of Thrones is much more medieval fiction than it is fantasy and this emphasis comes across very well in the game. The D6G gang do a great job covering the game in their review.

FFG have the Battles of Westeros rulebook available for download as a PDF. They also have a FAQ and a scenario.

But a great review was not enough for the D6G. No, they also interviewed the game’s designer, Robert Kouba. It is an interesting and informative interview overall and if you like, you know, designer input, you’ll really, like, you know, enjoy it (listen and you’ll see what we mean!). Forward to 58min into the show to get to the interview with Rob.

[Updated: 25JAN11]

Epic: Armageddon — Review

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Epic RulebookThe D6 Generation gang have done a great review of the classic Epic: Armageddon. We agree with their review and Russ’ conclusion that Epic: Armageddon is a great game marred by lack of support and a lack of miniatures. But if you don’t mind doing some work you will find Epic: Armageddon worth the effort. It is still one of the best games for a sci-fi invasion or larger grand-tactical conflict. Fast forward to 2hr 38min into the show to get right to the review.

Craig mentions the excellent Epic: Armageddon Handbook 2008 from the TacticalWargames.net site. It is essentially the official rulebook with all errata (as of 2008) integrated into it. Also the original Epic: Armageddon rules and army lists are available, for free, from GW directly. NetEpic is the fan produced version of the early Epic V2 rules (this is basically a different game from Epic: Armageddon).

The World’s End Radio podcast also has an excellent review of Epic in their Episode #48 – Epic WIN. Forward to 0:47:31 to get right to it.

We like to use Litko Aero’s Small Artillery Strike Markers and Blast Markers for blast markers and the Mini Smoke Markers or Small Flaming Wreckage as destroyed markers.

[Updated: 23JAN11]

Close Combat: Last Stand Arnhem — Now Available

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Last Stand ArnhemMatrix Games has released Close Combat: Last Stand Arnhem. Last Stand Arnhem is a computer wargame covering Operation Market Garden in WW2. It is a remake of the original Close Combat – A Bridge Too Far from Atomic Games. Besides being able to run on modern operating systems at higher resolutions a number of new features have been added to the game. Close Combat – A Bridge Too Far was always our favorite title in the original Close Combat series so this game will be a must get for fans of Market Garden and the original series.

Last Stand ArnhemWhile the new improvements certainly make the game better than the original, the newly remade titles in general still suffer from a number of the issues of the original series: Troops die too quickly, pathfinding is poor, terrain effects often seem minimal, the AI is not very good on attack and you sometimes get the feeling you are watching the game not playing it. But they are still generally fun to play and the new campaign mode adds needed depth.

The Wargamer has a nice overview of the new features in Last Stand Arnhem.