Miniature Wargames

Plastic Soldier Company 15mm SdKfz 251D Halftrack — Review

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PSC SdKfz 251D CoverAfter looking at the Plastic Soldier Company 15mm M4A2 Sherman we were curious about the brand new SdKfz 251 halftracks. We grabbed a box of the SdKfz 251D (they also make the C model).

PSC SdKfz 251D SprueLike the Sherman, the casting quality is outstanding with almost no flash and only minor seam lines. The halftrack has about as many parts as the Sherman but seems less fiddly to assemble. There is a bit of room in the nose (engine area) for some lead weight although we simply squished a couple sinkers and glued them to the bottom of the hull between the tracks. This worked well and you can’t see them. If you want to use the crew figures you will need to put them in before you glue the hull together. There are five troop figures included with a mix of mid and late war uniforms plus some nice stowage. Also included are the various machine guns. These are very nice as well but are of scale size. The rear mounted MG would not last more than a minute in actual play before getting snapped off. Of course the metal equivalents are not much better but we do wish PSC would beef these up just a tad.

PSC SdKfz 251D Front
PSC SdKfz 251D compared to Battlefront front view

Best of all the Plastic Soldier Company SdKfz 251D scales almost perfectly with the Battlefront 15mm model. It is even a better match than the Sherman. In fact, for all practical purposes, they are identical in size. As you can see from the accompanying photos they would mix just fine in a unit. Also note that the details on the PSC model are extremely crisp and clean.

PSC SdKfz 251D side
PSC SdKfz 251D in front and Battlefront in behind

PSC has another winner. If you need some 15mm halftracks look no further.PSC-SdKfz251-D-instructions

Also see the WWPD review of the halftracks.

PSC SdKfz 251D Top
PSC SdKfz 251D and Battlefront top

Plastic Soldier Company 15mm M4A2 Sherman — Review

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PSC M4A2The Plastic Soldier Company has made quite a splash in the wargaming community with its new line of plastic miniatures. They are producing a line of excellent vehicles, figures and guns in 15mm, 28mm, and 1/72 scale. For us the first question we had was, ‘How do they compare to Battlefront’s vehicles?’ We liked the Forged in Battle line but it did not scale very well with Battlefront and of course were still resin and metal. Having all plastic miniatures not only saves a bit of money but they are far easier to work with as well.

PSC Sherman Instructions
PSC Sherman Instructions

We grabbed a few boxes of the PSC 15mm minis to see for ourselves. The plastic casting quality is outstanding with almost no flash and only minor mold lines on certain parts. In the case of the Sherman, and all of the other tanks released so far, the track assemblies are in four pieces per side including: The main bogey assembly, a final drive sprocket and top and bottom track pieces. This is as finicky to assemble as it sounds. With the Sherman the track halves fit well and just a tiny bit of putty was used to fill the seam in the tracks but you could probably even skip this without worry. Why PSC did not produce single piece track assemblies like Battlefront has is a mystery. But compared to the work needed for BF metal tracks the PSC Sherman is much easier to work with. Compared to a BF tank with plastic tracks it is probably more work. But not having to worry about the resin is nice and the detail on the PSC Sherman is extremely crisp. Others have commented that the plastic tanks are simply too light once finished and we can see where they could move around on the table a bit simply because they lack mass. We simply glued a couple lead fishing sinkers in ours to give them some heft. Overall the Plastic Soldier Company Sherman is of excellent quality and assembly time is just fine but could certainly be improved in the future with different design. You can also see a look at the MKIV kit assembly.

Sherman PSC and BF Front Compare
Sherman PSC and BF Front Comparison

We are happy to report that the Plastic Soldier Company Shermans scale very well with the Battlefront vehicles. As you can see from the accompanying photos the PSC Sherman is a few millimeters shorter in length at the back deck and maybe 1 mm shorter in height. But unless the two miniatures are placed directly side-by-side it is almost impossible to notice the difference. Checking reference photos against the back deck on the PSC Sherman it does in fact look a touch short or the rear idler wheel is a bit far out. But again, from a practical standpoint you really can’t tell the difference. With luck we hope this size comparison will apply for the other vehicles as well.

The 15mm German infantry are also very well cast with a nice variety of poses. They are a bit slighter (more realistic) in build but still look ok with the Battlefront figures but we doubt you would want to mix them on the same stand. The biggest problem is that the PSC heads are a lot smaller than the Battlefront heads. Many think BF figure heads are too large but the PSC heads almost seem too small. They almost seem scaled properly as a head but not as a head wearing a helmet. So with the infantry which to choose is going to come down to personal preference. Our guess is those assembling large infantry forces may opt for PSC but some folks will certainly prefer the character of the BF figures.

Sherman PSC and BF Side Compare
Sherman PSC and BF Side Comparison. Note they are practically the same size.

For gamers this is a real win as you now have some choices. If you do prefer plastic you can happily use the PSC products where possible. We recommend you give them a look for yourself.

Sherman PSC and BF Top Compare
Sherman PSC and BF Top Comparison. Note the shorter back deck on the PSC.

Also see our look at the PSC SdKfz 251D Halftrack.

I Ain’t Been Shot Mum 2nd Edition — Coming Soon

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I Ain't Been Shot MumToo Fat Lardies have the new 2nd Edition of I Ain’t Been Shot Mum rules up for pre-order. IABSM is a set of WW2 tactical miniature rules. Similar to Flames of War, IABSM features squad level combat with individual vehicles. It differs from FoW in that in focuses on scenario driven missions and command and control. Too Fat Lardies have a couple of excellent articles that describe the new packages available for the game as well as what is new in the second edition. What is unique about this release is that in addition to traditional printed rulebooks, TFL are also releasing PDF and tablet editions of the rules. Also new are token sets and printed cards. Coming soon are handbooks covering the major fronts. Anyone interested in WW2 mini gaming should give these rules a look.

The Meeples & Miniatures Podcast Episode 80 has a nice interview with Richard Clarke, the designer of I Ain’t Been Shot Mum.

[Updated: 10MAY13]

WWPD Compilation — Now Available

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The gents over at the WWPD Podcast now have an excellent compilation of their n00b zone segments. They compiled over an hour of segments from seven shows and Steve adds in some nice new additional commentary and clarifications between segments. The noob zone covers tricky rules issues and basic tactics that newcomers and even veterans to FoW often get wrong. Name aside, this compilation is valuable to the new Flames of War player and veteran alike. The issues covered come directly from the experience of the WWPD crew playing lots of other FoW gamers in competitive games. For only $2.50 this is the best FoW value you can get. Recommended.

And now you can have twice the fun with the new n00b zone compilation 2.

[Updated: 8DEC11]

6mm Sci-Fi Vehicles — Review

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We recently picked up some Old Crow 6mm Hammer’s Slammers vehicles and Plasmablast 6mm vehicles. Both lines are very nice and a great addition to any 6mm sci-fi force.

6mm Slammers
6mm Slammers – Packaged

The Old Crow Slammers’ models are cast resin bodies with metal turrets and bits. The resin casting quality is simply the best we have ever seen. The casting is even better than Spartan Games’ models but the vehicles do not have nearly the level of detail of Spartan or ForgeWorld miniatures. But there is almost zero clean up needed for the resin and only a tiny bit needed on the metal bits. [Note: Old Crow sort of went into hibernation. You can try and email them for some items. They seem to have given their 15mm Slammer’s minis to Ainsty Castings.]

6mm minis top view
Top Comparison

As you can see from the photos the models scale well with other 6mm vehicles. The design of the hover models does make them appear a bit large because the hover skirt (plenum chamber) sticks out all around the vehicle but if you look at just the actual body of the vehicle you will see it fits right in with the others. In general a lot of the GZG stuff is a tad small and the GW Epic stuff is a tad large.

6mm hover naval
6mm Strike Hovercraft and Landing Craft Hover

We also couldn’t help ourselves from grabbing a few of the Old Crow naval minis. These are also extremely well done resin casts and are quite large. As you can see the Hover Landing Craft can easily carry one or more 6mm vehicles. Now we just need to think up a good scenario for them.

The Plasmablast models are all metal castings and are also extremely well cast. Only the smallest amount of cleanup is needed. Plasmablast has the Progenitor tracked line and the Orbital Combine grav line of models. Both are nice looking, unique, and quite complete lines of units.

As you can see in the photos the Orbital Combine medium grav tank fits in well with the other figures and the heavy grav tank fits even better.6mm minis top view

6mm naval top view 2
6mm Landing Craft Hover with Hammer’s Slammers Blower Tank and Strike Hovercraft

Both companies responded quickly to our order and everything was well packed.

If you are looking for some good rules for 6mm sci-fi look no further than Strike Legion and Gruntz. Both are outstanding sets of rules.6mm minis front view

[Updated: 2DEC13]

Luke’s Bocage — Review

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Luke's BocageIf you are a WW2 miniatures gamer who has ever tried to battle across the fields of Normandy you know you can never have enough bocage. A while back we looked at the Miniature Building Authority Bocage terrain pieces but we needed more. We are huge fans of the WWPD podcast and heard them talk about Luke’s bocage on one of the shows. After hearing about him selling some at a convention we contacted him about getting some for ourselves.

Luke's BocagePlease be aware that Luke makes his bocage on the side for some extra fun and profit not as a fulltime business. Thus we will leave the details of particular pricing/ordering/composition to him as he may need to adjust them based on circumstances. But basically you simply ask Luke for as many feet of bocage as you wish. The more you buy the more corner pieces, paths, and trees he will throw in. The basic straight sections come in 6″ and 12″ lengths. The stuff is very impressive and well made. Its base is of solid backer board and the stones are a very hard material. On top of that he adds nice flock and foliage (what looks very much like Woodland Scenics Bushes material). Luke’s bocage will easily stand up to repeated play and transport and looks great on the table.

Luke's and MBA BocageThe only possible small negative to Luke’s bocage is that it can perhaps be considered a bit short. If you desire the stereotypical tall bocage of around 10-15 feet in height then please be aware Luke’s is closer to 5-8 feet in scale height. Luke likes the look of the rock and prefers his bocage to represent the average thick barriers found across Luke and MBA Bocage TopNormandy rather than specifically the tall bocage. As a result, his bocage will not hide a 15mm tank but will put it hull down. This of course has advantages and disadvantages in actual play. Those who want truly high bocage will be disappointed but the lower height does make tight corridors easy to get at and it is a simple matter to just play the terrain as if it was full height. Additionally, it is easy for one to add more foliage and/or trees to make it higher. Luke may even make it higher for you if you ask him.

All in all Luke’s bocage is great stuff and a great value. If you would like to get some for yourself just contact Luke Melia at Luke [at] whatwouldpattondo [dot] net.

[Updated: 9SEP11]

GenCon 2011 Punch List

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Gears of WarWell GenCon 2011 is over. We were not there but from all of the various coverage it looked like a good show and had record attendance. Below is a list of all the new goodies we are looking forward to based on the show announcements. Thanks to Russ at the D6 Generation podcast and the Beasts of War for their excellent show coverage.

  • Gears of War: The Board Game — We have always been huge Space Hulk fans and the new GoW game looks similar. Initial demo game reports are good and the components are certainly top notch. The D6 Generation have a full review of the game in Episode 86.
  • Dust Warfare — After watching AT-43 die we passed on Dust Tactics. But the game has been generally well received and the minis are well done. Dust Warfare is a full blown mini ruleset written by Andy Chambers. If nothing else it will be worth a look.
  • Android books — We did not care for FFG’s Android board game but did like the universe it was set in. Now FFG is bringing out two novels, Free Fall and  Golem, set in the world of Android.
  • Star Trek: Fleet Captains — We almost forgot about this one. WizKids debuted a new board game of exploration and starship combat using unpainted plastic miniatures. We saw some shots of it at the show but never heard any reports on play. It looks interesting. Again, Russ from the D6G snagged a copy — And even painted some ships — and Episode 88 has a nice review of the game (forward to 2hr29min). The rules are available for download.
  • Star Wars X-WingX-WingFFG got a Star Wars license and will be doing a bunch of products with it. One of the first is X-Wing a tactical space combat game. Many are calling it Wings of War in space but it is really no more similar to it than any other air-to-air combat game. It comes with pre-painted plastic minis (surely with tons of expansions due along soon thereafter) and focuses on fighter-to-fighter combat in the Star Wars universe. Demo game reports were favorable overall and there is certainly more depth to the game not really explored yet by quick demos. But it is meant to be a simple, fast game not any sort of ‘simulation.’ It should be good for some quick fun. We just hope they produce the B-Wing fighter!
  • Star Wars: The Card Game — Well the world probably needs another Star Wars card game as much as a Wookie needs a razor but we’ll give it a spin.
  • 15mm TerrainGale Force Nine announced a bunch of new 15mm terrain for Flames of War and the like. The new Desert Oasis is our favorite.

Oddly, even though Steve Jackson Games was at the show, we didn’t hear a peep about the new Ogre 6th edition. We hope this is not a bad sign. [Update: Steve posted an update on the Ogre site, “The status is: Still planned, still the super-fancy as per the prototypes you can see on that page. . . And definitely still not on track for 2011. I warned everyone in May that it might not happen in 2011, and now I can say it definitely won’t. I knew that at the end of June, before I took July off, and I should have shared.”]

[Updated: 10OCT11]

Blue Moon Manufacturing 15mm Sci-Fi — Review

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Galactic War 1As we have noted in our annual Best Games Not Yet Published, Critical Mass Games, Ground Zero Games, Rebel Minis and Khurasan Miniatures have all been producing some outstanding 15mm sci-fi miniatures over the past few years. With the new release of the Galactic War 1 15mm sci-fi miniature rules by Blue Moon Manufacturing we became aware of yet another 15mm manufacturer. We decided to take a look at the new rules as well as some of the miniatures.

Galactic War 1 Rules

We have only given the Galactic War 1 rules an initial read through. The rules are not bad by any means but if you are looking for innovation or comprehensive options you will need to go elsewhere. On the positive side what you get is a solid set of company level rules with some background fluff on the seven races of the game’s universe. The game scale is 100 yards per inch and each infantry stand is a fireteam and vehicles are based individually. The rules offer plenty of basics such as initiative based movement as well as spotting and command. Galactic War 1 covers infantry and vehicle combat and even handles things such as psychic combat, jump troops and more. Read the rest of this entry »

Spartan Games News — July 2011

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Spartan Games is on a real tear this month with new releases and a ton of announcements. To launch it all they completely redesigned their website with a very attractive design that showcases their products well.Prussian Stolz DD

Dystopian Wars

Brittania Armoured Battle GroupFirst off are the release of the first Dystopian Wars ground forces. Each of the major factions get an Armoured Battle Group plus each unit type is available as separate platoon packs as well. On the naval side new support ships released for each faction such as the Prussian Stolz Class Destroyer. We even got our hands on the big boys with each faction receiving a new Dreadnought class ship. The DNs are truly huge and are about 50% larger than even the impressive battleships. Our favorite of course is the Prussian Blucher class DN. If all of that was not enough Spartan announced the imminent release of the ‘specials’ for each faction including the Prussian Metzger Robot (including both submerged and walking versions), Britannia Vanguard submarine (including both submerged and surface versions), Blazing Sun Ika Class Mechanical Squid (including both submerged and surface versions), and FSA John Henry Class Robot.

Antartican Plato Class CABut by far the biggest announcement that sent every Dystopian Wars fan into a frenzy was that of the forthcoming  Covenant of Antarctica forces. Spartan pulled out all the stops and is releasing a full Naval Battle Group, Drone Fleet Carrier and the Armoured Battle Group all at once. The Antartican design is very sci-fi and fits well with their fluff as the most technologically advanced of all the factions in the game. To top it all off the Naval Battle Group box also ships with a 40-page army guide that includes all of the background, rules and stats for the Covenant of Antarctica forces (also available for separate purchase). And there is even more Antarctican goodness to follow!

Prussian Metzger RobotRoF Magenta BBEven the boys from the D6 Generation get in on the act and interview Neil Fawcett about Spartan activities and also give a look at how the Dystopian Wars ground forces play goes. Neil makes a surprise announcement that the long awaited Republique of France (RoF) Magenta Class Battleship will be available (in both waterline and flying versions) in limited quantities at Gen Con 2011 and available for all later this year.  Craig surprises everyone by revealing that he is now working for Spartan Games as a freelance writer and that he was responsible for all of the great Firestorm Armada fluff on the Spartan site and is now working on more goodies. See Episode 83 and fast forward to 3hr 3min to get right to it.

Firestorm Armada

Perditor LeviathanSpartan has not forgotten Firestorm Armada either. First off we got the new Xelocian ships. The Hantari Cruiser does not have colored ‘power rods’. They are the same clear plastic rods used for the flying stands. The advantage of course is now you can ink them your preferred color.

Then Spartan stopped playing Sorylian DNaround and decided to simply dump all available resin into one model and previewed the upcoming 9″ Perditor Leviathan model. But I guess the mold overflowed a bit so they decided to release Dreadnoughts for all six fleets as well! They also previewed the Directorate Persecution Class DN.

As mentioned, Craig worked on some FA fluff so we would guess we could expect some more of the same and possibly even a new FA book of some kind — Perhaps the previously hinted at Alliance army book? Maybe Russ and Raef can get some info out of him with Neil safely overseas ensconced in his island fortress!

Invasion

If all of that was not enough to deplete your wallet then Neil gave some hints that the new FA-era ground combat game, Invasion, may be released in late 2011 or early 2012.

[Updated: 1UAG11]

Incursion SNAFU — Review

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Incursion SANFUGrindhouse Games’ first expansion for its weird-war WW2 board/miniatures game is now available. SNAFU is a 64-page softcover book that includes new units, new missions, painting guides and an official FAQ. The book follows the Incursion rulebook style and continues the high design and pulp feel of the original game.

Released separately are a host of new miniatures that cover the new units in the book. But as always if you do not want to play the game with miniatures standups are also included (this time as a download only). The Allies get the official release of the MI-13 rules along with new rules and miniatures for Bazooka APE, Zip Kelly and Gracie. The Germans get some new Sturmzombies, the evil Drohne, and the massive Panzeraffe. Rules are provided for all of the new units and their weapons. The stat cards are a separate download and are not included with the book.

The Panzeraffe is a huge model and even makes the Gracie walker look a tad small. The Panzeraffe can be kitted out for shooting or close combat and Gracie can stomp over units as easily as it can gun them down. Both Zip Kelly and the Drohne represent the lighter but more nimble choices. Overall the new units are a welcome addition to the game and will add to a player’s tactical choices.

Incursion SNAFU UnitsThe meat of the expansion is certainly the new missions. SNAFU includes nineteen new missions in all including six solitaire missions as well as three two map missions. You will need the map expansion or an extra copy of the game to play the larger missions. The Cinematic missions include a couple pages of the needed rules for solitaire play. This is a nice addition to the game and allows for some unique forces. The mission selection overall is a nice mix and, especially when combined with the new forces, increases re-playability considerably.

Incursion SNAFU PaintingRounding it all off are a few pages of painting guides including color recommendations and also a complete FAQ for the rules to date. All-in-all if you have any interest in Incursion this is a must get expansion. If you thought the re-playability of the original was a bit limited this also solves that problem. New meat for the Grinder!