WW2

Flames of War Version 3!

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Fow Ver 3
New Flames of War Version 3 announced. Happy Holidays!

Battlefront released some huge news today. An all new version 3 of the Flames of War rules will be available in 2012. In typical Battlefront fashion they are repeating the policy of the version 2 upgrade — in February anyone with an existing version 2 hardback rulebook will be able to go their local hobby store, or direct from BF, and get a copy of the new version 3 mini rulebook for free! The new hardback version 3 book will be available in March 2012. Battlefront also announced that the new rules are primarily a tightening of the rules and not a drastic rewrite and no army lists or models will be made obsolete by the new edition.

FoW V2
Out with the old...

Battlefront also gave a peek at some of the new Battlefield in a Box terrain they will be releasing in 2012. They showed new fields, Russian buildings, walls and North Africa buildings. Conspicuously absent though was any mention of what happened to the European buildings that were announced over a year ago. Also shown were a number of new miniatures including some Soviet big guns and the new German armored train.

In Shops 28 January 2012
BB133 Desert Buildings
BB134 Large Desert Building

[Updated: 23JAN12]

Combat Mission: Battle for Normandy – Commonwealth Forces — Coming Soon

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CM:BfN - Commonwealth ForcesBattlefront.com announced the newest expansion for their WW2 tactical computer wargame Combat Mission: Battle for Normandy. Commonwealth Forces brings…err…well…Commonwealth forces to the game.

The Commonwealth Forces module includes all new, meticulously researched and historically accurate UK, Canadian and Polish units and formations. The full range of Commonwealth weaponry is brought to life with the same amazing level of detail and simulation fidelity found in the previous Combat Mission titles.

This module will also bring you new German formations, such as the “Waffen SS” and the Luftwaffe.
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Several variants of the iconic Churchill tank, the Cromwell, Stuart and Firefly will be included along with many other new units. The Germans will see the mighty King Tiger and the Jagdpanzer in their arsenal among several other additions (see bellow for a complete list of new units).

CromwellAll formations can of course be mixed as part of a multi-national joint task force, using any of CM: Battle for Normandy’s available units. Included in the package are all new scenarios, quick battle maps, and a campaign for exciting play right out of the box – before digging in and using the powerful editor or sharing scenarios with other CM: Battle for Normandy gamers.

Plastic Soldier Company 15mm SdKfz 251D Halftrack — Review

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PSC SdKfz 251D CoverAfter looking at the Plastic Soldier Company 15mm M4A2 Sherman we were curious about the brand new SdKfz 251 halftracks. We grabbed a box of the SdKfz 251D (they also make the C model).

PSC SdKfz 251D SprueLike the Sherman, the casting quality is outstanding with almost no flash and only minor seam lines. The halftrack has about as many parts as the Sherman but seems less fiddly to assemble. There is a bit of room in the nose (engine area) for some lead weight although we simply squished a couple sinkers and glued them to the bottom of the hull between the tracks. This worked well and you can’t see them. If you want to use the crew figures you will need to put them in before you glue the hull together. There are five troop figures included with a mix of mid and late war uniforms plus some nice stowage. Also included are the various machine guns. These are very nice as well but are of scale size. The rear mounted MG would not last more than a minute in actual play before getting snapped off. Of course the metal equivalents are not much better but we do wish PSC would beef these up just a tad.

PSC SdKfz 251D Front
PSC SdKfz 251D compared to Battlefront front view

Best of all the Plastic Soldier Company SdKfz 251D scales almost perfectly with the Battlefront 15mm model. It is even a better match than the Sherman. In fact, for all practical purposes, they are identical in size. As you can see from the accompanying photos they would mix just fine in a unit. Also note that the details on the PSC model are extremely crisp and clean.

PSC SdKfz 251D side
PSC SdKfz 251D in front and Battlefront in behind

PSC has another winner. If you need some 15mm halftracks look no further.PSC-SdKfz251-D-instructions

Also see the WWPD review of the halftracks.

PSC SdKfz 251D Top
PSC SdKfz 251D and Battlefront top

Where There’s Smoke There’s a Firefight — Video

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Tales of Virtual CombatPatrick T. Ware has produced an amazing video, Tales of Virtual Combat: Where There’s Smoke There’s a Firefight. Using the game engine from Battlefront.com’s Combat Mission: Beyond Normandy, Patrick has created a virtual documentary of a WW2 tactical action. It is over two hours in length and broken into fifteen segments. If you have any interest in WW2 give this a look. It really is a creative piece of work.

PROJECT DESCRIPTION & HISTORY: Tales of Virtual Combat (hereafter referred to as ToVC) is a derivative mockumentary born from the concept of an animated (13-26 week) documentary series that I originally intended as a proposal to certain cable television networks that specialize in world history programming. However, at the beginning of 2011, I reluctantly retired my full-service production company (of nearly a quarter century) prior to creating the pilot episode. The primary difference between the original concept and ToVC is the subject matter. Whereas the “series” was based on factual, untold — or even obscure — military engagements of interest (of which there are a multitude), ToVC is purely fictional story telling on my part, featuring “virtual combatants” in the place of animated renditions of actual flesh and blood participants.

As a now semi-retired producer / filmmaker / screenwriter of some three decades, I found it difficult to simply leave this concept untested. That’s when coincidence intervened. I came across a unique proprietary 3D graphics engine (created by an independent software developer) that intrigued me. Their CMx2 engine was remarkably accurate in its history and extremely comprehensive in its presentation. Even though CMx2 is actually a PC game engine (or more accurately, a detailed battle simulator) rather than a CGI platform, I was still quite impressed by its graphical depth and control interface. Such features as its motion capture; simulated Newtonian physics; object and space displacement mapping and manipulation; and programmable AI prompted the “evolutionary” idea for ToVC.

The premise behind ToVC’s creation was quite simple. Could I produce an animated program that resembles a television documentary series using a game engine exclusively (avoiding use of my CGI capabilities)? Could this be accomplished utilizing ONLY a high-end personal computer and a couple of basic multimedia tools freely available via the Internet? This was my motivation. The end result is the no frills, cinema-style, feature-length mockumentary now cued-up on your computer. You be the judge.

Plastic Soldier Company 15mm M4A2 Sherman — Review

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PSC M4A2The Plastic Soldier Company has made quite a splash in the wargaming community with its new line of plastic miniatures. They are producing a line of excellent vehicles, figures and guns in 15mm, 28mm, and 1/72 scale. For us the first question we had was, ‘How do they compare to Battlefront’s vehicles?’ We liked the Forged in Battle line but it did not scale very well with Battlefront and of course were still resin and metal. Having all plastic miniatures not only saves a bit of money but they are far easier to work with as well.

PSC Sherman Instructions
PSC Sherman Instructions

We grabbed a few boxes of the PSC 15mm minis to see for ourselves. The plastic casting quality is outstanding with almost no flash and only minor mold lines on certain parts. In the case of the Sherman, and all of the other tanks released so far, the track assemblies are in four pieces per side including: The main bogey assembly, a final drive sprocket and top and bottom track pieces. This is as finicky to assemble as it sounds. With the Sherman the track halves fit well and just a tiny bit of putty was used to fill the seam in the tracks but you could probably even skip this without worry. Why PSC did not produce single piece track assemblies like Battlefront has is a mystery. But compared to the work needed for BF metal tracks the PSC Sherman is much easier to work with. Compared to a BF tank with plastic tracks it is probably more work. But not having to worry about the resin is nice and the detail on the PSC Sherman is extremely crisp. Others have commented that the plastic tanks are simply too light once finished and we can see where they could move around on the table a bit simply because they lack mass. We simply glued a couple lead fishing sinkers in ours to give them some heft. Overall the Plastic Soldier Company Sherman is of excellent quality and assembly time is just fine but could certainly be improved in the future with different design. You can also see a look at the MKIV kit assembly.

Sherman PSC and BF Front Compare
Sherman PSC and BF Front Comparison

We are happy to report that the Plastic Soldier Company Shermans scale very well with the Battlefront vehicles. As you can see from the accompanying photos the PSC Sherman is a few millimeters shorter in length at the back deck and maybe 1 mm shorter in height. But unless the two miniatures are placed directly side-by-side it is almost impossible to notice the difference. Checking reference photos against the back deck on the PSC Sherman it does in fact look a touch short or the rear idler wheel is a bit far out. But again, from a practical standpoint you really can’t tell the difference. With luck we hope this size comparison will apply for the other vehicles as well.

The 15mm German infantry are also very well cast with a nice variety of poses. They are a bit slighter (more realistic) in build but still look ok with the Battlefront figures but we doubt you would want to mix them on the same stand. The biggest problem is that the PSC heads are a lot smaller than the Battlefront heads. Many think BF figure heads are too large but the PSC heads almost seem too small. They almost seem scaled properly as a head but not as a head wearing a helmet. So with the infantry which to choose is going to come down to personal preference. Our guess is those assembling large infantry forces may opt for PSC but some folks will certainly prefer the character of the BF figures.

Sherman PSC and BF Side Compare
Sherman PSC and BF Side Comparison. Note they are practically the same size.

For gamers this is a real win as you now have some choices. If you do prefer plastic you can happily use the PSC products where possible. We recommend you give them a look for yourself.

Sherman PSC and BF Top Compare
Sherman PSC and BF Top Comparison. Note the shorter back deck on the PSC.

Also see our look at the PSC SdKfz 251D Halftrack.

I Ain’t Been Shot Mum 2nd Edition — Coming Soon

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I Ain't Been Shot MumToo Fat Lardies have the new 2nd Edition of I Ain’t Been Shot Mum rules up for pre-order. IABSM is a set of WW2 tactical miniature rules. Similar to Flames of War, IABSM features squad level combat with individual vehicles. It differs from FoW in that in focuses on scenario driven missions and command and control. Too Fat Lardies have a couple of excellent articles that describe the new packages available for the game as well as what is new in the second edition. What is unique about this release is that in addition to traditional printed rulebooks, TFL are also releasing PDF and tablet editions of the rules. Also new are token sets and printed cards. Coming soon are handbooks covering the major fronts. Anyone interested in WW2 mini gaming should give these rules a look.

The Meeples & Miniatures Podcast Episode 80 has a nice interview with Richard Clarke, the designer of I Ain’t Been Shot Mum.

[Updated: 10MAY13]

WWPD Compilation — Now Available

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The gents over at the WWPD Podcast now have an excellent compilation of their n00b zone segments. They compiled over an hour of segments from seven shows and Steve adds in some nice new additional commentary and clarifications between segments. The noob zone covers tricky rules issues and basic tactics that newcomers and even veterans to FoW often get wrong. Name aside, this compilation is valuable to the new Flames of War player and veteran alike. The issues covered come directly from the experience of the WWPD crew playing lots of other FoW gamers in competitive games. For only $2.50 this is the best FoW value you can get. Recommended.

And now you can have twice the fun with the new n00b zone compilation 2.

[Updated: 8DEC11]

Breakout: Normandy Deluxe Edition — First Look

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Breakout: Normandy L2 Design Group surprised a lot of folks by producing a new version of the classic Avalon Hill wargame Breakout: Normandy. Breakout: Normandy has been out of print for a few years now but is still a very popular game and still sees a regular tournament at WBC. Breakout: Normandy is a board wargame covering the first month of the Normandy campaign in WW2. It is an area movement game based on the system debuted in Storm Over Arnhem and recently seen in Monty’s Gamble.

The new L2 version of the game is known as Breakout: Normandy Deluxe Edition and was produced with the support of Don Greenwood the game’s original designer. Breakout: Normandy was one of those classic games that basically got everything right from the start. It was also originally produced with very nice components. So what does the new Deluxe Edition provide different from the original? Thankfully, besides simply getting the game back in print, not much. The map is 10% larger to accommodate the new 3/4″ counters and incorporates the first week of reinforcement displays. The map itself is the typical L2 heavy foldout stock. The counters are slightly larger but otherwise unchanged. The real change is in the rulebook. The rulebook is all new and is in full color and very attractive. The new rulebook incorporates all official errata to the original game and a few minor rules changes.

Breakout: Normandy ArtDon Greenwood describes the new rule changes in the excellent included designer’s notes. He has focused on the fact that after thousands of plays it became apparent that the Germans have a slight advantage in the game. He also does not like some of the tactics that have resulted. To address those he jettisoned the Victory Point for holding the Advantage. “To compensate the Allies for this loss as well as to address their earlier balance problems, Naval Bombardment Impulse join Air Bombardment Impulses in being ‘free’–which added a staggering 12 Impulses a game to the Allied ledger…. To complete the Allied Aid package, Weather Changes…were made less likely by eliminating their occurrence during air and naval bombardment. And lastly, players can no longer guard against weather changes by using the now non-existent End of Day dice roll modifiers.” That’s it.

If you are a Breakout: Normandy fan you will want this edition if only for the new rulebook. If you never played the game before and you have any interest in WW2 you should give the game a look. Highly recommended.

Luke’s Bocage — Review

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Luke's BocageIf you are a WW2 miniatures gamer who has ever tried to battle across the fields of Normandy you know you can never have enough bocage. A while back we looked at the Miniature Building Authority Bocage terrain pieces but we needed more. We are huge fans of the WWPD podcast and heard them talk about Luke’s bocage on one of the shows. After hearing about him selling some at a convention we contacted him about getting some for ourselves.

Luke's BocagePlease be aware that Luke makes his bocage on the side for some extra fun and profit not as a fulltime business. Thus we will leave the details of particular pricing/ordering/composition to him as he may need to adjust them based on circumstances. But basically you simply ask Luke for as many feet of bocage as you wish. The more you buy the more corner pieces, paths, and trees he will throw in. The basic straight sections come in 6″ and 12″ lengths. The stuff is very impressive and well made. Its base is of solid backer board and the stones are a very hard material. On top of that he adds nice flock and foliage (what looks very much like Woodland Scenics Bushes material). Luke’s bocage will easily stand up to repeated play and transport and looks great on the table.

Luke's and MBA BocageThe only possible small negative to Luke’s bocage is that it can perhaps be considered a bit short. If you desire the stereotypical tall bocage of around 10-15 feet in height then please be aware Luke’s is closer to 5-8 feet in scale height. Luke likes the look of the rock and prefers his bocage to represent the average thick barriers found across Luke and MBA Bocage TopNormandy rather than specifically the tall bocage. As a result, his bocage will not hide a 15mm tank but will put it hull down. This of course has advantages and disadvantages in actual play. Those who want truly high bocage will be disappointed but the lower height does make tight corridors easy to get at and it is a simple matter to just play the terrain as if it was full height. Additionally, it is easy for one to add more foliage and/or trees to make it higher. Luke may even make it higher for you if you ask him.

All in all Luke’s bocage is great stuff and a great value. If you would like to get some for yourself just contact Luke Melia at Luke [at] whatwouldpattondo [dot] net.

[Updated: 9SEP11]

Panzer Corps — Review

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Panzer CorpsThe all new follow up to the classic Panzer General is now available from Slitherine. Panzer Corps delivers all of the classic gameplay with all new graphics and a few new features. We’ve played a few scenarios and the game indeed captures all of the fun of the classic. The Wargamer posted a nice review of Panzer Corps. Whether you remember the classic or missed it, if you like a good game check it out.

The Wargamer also has a nice After Action Review of Panzer Corps scenario Operation Husky.

Also available now are grand campaign add-on packs: Grand Campaign ’39, Grand Campaign ’40, Grand Campaign ’41.

[Updated: 23NOV11]