Wargames
Panzer Corps — Review
The all new follow up to the classic Panzer General is now available from Slitherine. Panzer Corps delivers all of the classic gameplay with all new graphics and a few new features. We’ve played a few scenarios and the game indeed captures all of the fun of the classic. The Wargamer posted a nice review of Panzer Corps. Whether you remember the classic or missed it, if you like a good game check it out.
The Wargamer also has a nice After Action Review of Panzer Corps scenario Operation Husky.
Also available now are grand campaign add-on packs: Grand Campaign ’39, Grand Campaign ’40, Grand Campaign ’41.
[Updated: 23NOV11]
Blue Moon Manufacturing 15mm Sci-Fi — Review
As we have noted in our annual Best Games Not Yet Published, Critical Mass Games, Ground Zero Games, Rebel Minis and Khurasan Miniatures have all been producing some outstanding 15mm sci-fi miniatures over the past few years. With the new release of the Galactic War 1 15mm sci-fi miniature rules by Blue Moon Manufacturing we became aware of yet another 15mm manufacturer. We decided to take a look at the new rules as well as some of the miniatures.
Galactic War 1 Rules
We have only given the Galactic War 1 rules an initial read through. The rules are not bad by any means but if you are looking for innovation or comprehensive options you will need to go elsewhere. On the positive side what you get is a solid set of company level rules with some background fluff on the seven races of the game’s universe. The game scale is 100 yards per inch and each infantry stand is a fireteam and vehicles are based individually. The rules offer plenty of basics such as initiative based movement as well as spotting and command. Galactic War 1 covers infantry and vehicle combat and even handles things such as psychic combat, jump troops and more. Read the rest of this entry »
Spartan Games News — July 2011
Spartan Games is on a real tear this month with new releases and a ton of announcements. To launch it all they completely redesigned their website with a very attractive design that showcases their products well.
Dystopian Wars
First off are the release of the first Dystopian Wars ground forces. Each of the major factions get an Armoured Battle Group plus each unit type is available as separate platoon packs as well. On the naval side new support ships released for each faction such as the Prussian Stolz Class Destroyer. We even got our hands on the big boys with each faction receiving a new Dreadnought class ship. The DNs are truly huge and are about 50% larger than even the impressive battleships. Our favorite of course is the Prussian Blucher class DN. If all of that was not enough Spartan announced the imminent release of the ‘specials’ for each faction including the Prussian Metzger Robot (including both submerged and walking versions), Britannia Vanguard submarine (including both submerged and surface versions), Blazing Sun Ika Class Mechanical Squid (including both submerged and surface versions), and FSA John Henry Class Robot.
But by far the biggest announcement that sent every Dystopian Wars fan into a frenzy was that of the forthcoming Covenant of Antarctica forces. Spartan pulled out all the stops and is releasing a full Naval Battle Group, Drone Fleet Carrier and the Armoured Battle Group all at once. The Antartican design is very sci-fi and fits well with their fluff as the most technologically advanced of all the factions in the game. To top it all off the Naval Battle Group box also ships with a 40-page army guide that includes all of the background, rules and stats for the Covenant of Antarctica forces (also available for separate purchase). And there is even more Antarctican goodness to follow!

Even the boys from the D6 Generation get in on the act and interview Neil Fawcett about Spartan activities and also give a look at how the Dystopian Wars ground forces play goes. Neil makes a surprise announcement that the long awaited Republique of France (RoF) Magenta Class Battleship will be available (in both waterline and flying versions) in limited quantities at Gen Con 2011 and available for all later this year. Craig surprises everyone by revealing that he is now working for Spartan Games as a freelance writer and that he was responsible for all of the great Firestorm Armada fluff on the Spartan site and is now working on more goodies. See Episode 83 and fast forward to 3hr 3min to get right to it.
Firestorm Armada
Spartan has not forgotten Firestorm Armada either. First off we got the new Xelocian ships. The Hantari Cruiser does not have colored ‘power rods’. They are the same clear plastic rods used for the flying stands. The advantage of course is now you can ink them your preferred color.
Then Spartan stopped playing
around and decided to simply dump all available resin into one model and previewed the upcoming 9″ Perditor Leviathan model. But I guess the mold overflowed a bit so they decided to release Dreadnoughts for all six fleets as well! They also previewed the Directorate Persecution Class DN.
As mentioned, Craig worked on some FA fluff so we would guess we could expect some more of the same and possibly even a new FA book of some kind — Perhaps the previously hinted at Alliance army book? Maybe Russ and Raef can get some info out of him with Neil safely overseas ensconced in his island fortress!
Invasion
If all of that was not enough to deplete your wallet then Neil gave some hints that the new FA-era ground combat game, Invasion, may be released in late 2011 or early 2012.
[Updated: 1UAG11]
Combat Mission: Beyond Normandy — First Look
Battlefront.com released Combat Mission: Beyond Normandy in mid-May. We have had a chance to spend a little bit of time with it since then. For those who have been waiting for a redo of the classic CM the good news is the worth is not only over but was well worth it. The game delivers the play that Combat Mission fans would expect. The new graphics engine is very nice and rivals that of third-person shooters from just a few years ago. The game engine seems equally as solid and our initial games have gone well with no glaring issues.
The detailed spotting and artillery rules are probably the only major changes that veterans will notice right from the start. Otherwise players will be able to jump right in and feel at home. As with the modern-day CM titles both the play and pause and turn-based play options are included. For old and new players alike there is a detailed manual that does a good job of explaining the rules and even includes an introductory walk through to get players into the action quickly.
Scenario selection is good but not great. The game includes 21 scenarios and five campaigns. Hopefully scenario packs will be forthcoming. Of course there is a battle generator as well as a full blown scenario builder included so players are certainly not stuck for new adventures by any means and fan built scenarios will certainly be on the way.
If you have any interest in WW2 tactical combat this is a must get title. And now even Mac owners can get in on the action. Well enough wasting time here we’re gonna get back to it!
Incursion SNAFU — Review
Grindhouse Games’ first expansion for its weird-war WW2 board/miniatures game is now available. SNAFU is a 64-page softcover book that includes new units, new missions, painting guides and an official FAQ. The book follows the Incursion rulebook style and continues the high design and pulp feel of the original game.
Released separately are a host of new miniatures that cover the new units in the book. But as always if you do not want to play the game with miniatures standups are also included (this time as a download only). The Allies get the official release of the MI-13 rules along with new rules and miniatures for Bazooka APE, Zip Kelly and Gracie. The Germans get some new Sturmzombies, the evil Drohne, and the massive Panzeraffe. Rules are provided for all of the new units and their weapons. The stat cards are a separate download and are not included with the book.
The Panzeraffe is a huge model and even makes the Gracie walker look a tad small. The Panzeraffe can be kitted out for shooting or close combat and Gracie can stomp over units as easily as it can gun them down. Both Zip Kelly and the Drohne represent the lighter but more nimble choices. Overall the new units are a welcome addition to the game and will add to a player’s tactical choices.
The meat of the expansion is certainly the new missions. SNAFU includes nineteen new missions in all including six solitaire missions as well as three two map missions. You will need the map expansion or an extra copy of the game to play the larger missions. The Cinematic missions include a couple pages of the needed rules for solitaire play. This is a nice addition to the game and allows for some unique forces. The mission selection overall is a nice mix and, especially when combined with the new forces, increases re-playability considerably.
Rounding it all off are a few pages of painting guides including color recommendations and also a complete FAQ for the rules to date. All-in-all if you have any interest in Incursion this is a must get expansion. If you thought the re-playability of the original was a bit limited this also solves that problem. New meat for the Grinder!
Flames of War Vietnam — M113 Series
Battlefront has thrown us a few nice surprises with their new Flames of War Vietnam series. First was bringing the line back at all and then there was the addition of plastic rotors for the helicopters.
Most recently we discovered that the M113 line of vehicles are not just solid blocks of resin. The cargo space of the M113 is actually open and detailed appropriately. The top deck and back ramp are metal castings. Of course there are pluses and minuses to this approach. The downsides are that any set of Battlefront’s metal castings often have some minor defects. The parts we have seen are very nice but there were a few minor issues. Another issue of course is this design creates more assembly work and can be a bit fiddly. On the positive side though you get more modeling options and those who like to do detail can really go crazy. Being able to have the rear ramp open should look especially nice on the mortar tracks.
We have included a few photos of the new M113 ACAV and M125/M106 so you can get an idea of what to expect if you pick some up for yourself. Overall the Vietnam range continues to impress us.
Note: As of mid-2013 Battlefront’s M113 series of vehicle miniatures are now all plastic and very well done.
- M125/M106 Hull and Top Deck
- M125/106 Interior
- M113 ACAV Basic Parts
- M113 ACAV Interior
[Updated: 28JUN13]
Flames of War — Tropic Lightning
Battlefront’s full entry into Vietnam has officially begun with their release of Wargames Illustrated Issue 282 and the included 40-page Tropic Lightning: Armoured and Airborne Combat in Vietnam 1965-1971 army book.
WI Issue 282 itself includes some nice material including a quick history of the Vietnam War with a look at the forces covered by the game, a battle report, a look at U.S. tracks and helicopters, and lastly a painting and markings guide.
But the main attraction of course is Tropic Lightning. TL includes the army lists for U.S. and PAVN forces as well as the rules changes/additions from WW2 FoW and four missions. The U.S. forces of course have all the really fun toys including M-48 tanks, UH-1 Cobra gunships and a whole lot more. The only glaring omission is the OH-6 Loach helicopter. Both armored and airmobile forces are covered for the U.S.. The included U.S. lists are,
- Tank Company -M-48 heavy
- Armoured Cavalry Troop -ACAV heavy
- Rifle Company (Mech) -Troop heavy in M-113s
- Blackhourse Cavalry Troop -M-113s and M-48s with M-109 support artillery
- Rifle Company (Airmobile) -Troops in helicopters
PAVN forces cover the Tiêu Doàn Bô Binh infantry battalion. This is the only force list on the PAVN side and variety comes from simply choosing among the various supporting forces. These include recoilless guns, mortars, anti-aircraft MGs, and sappers. Booby traps, bunkers and minefields also play a big role on the PAVN side.
The army specific rules for each side only take up a couple of pages each as well as a couple of pages for helicopter rules and booby traps. The only thing that seems to be missing is fast mover strikes (fixed-wing CAS) but one could argue those are out of scale for the game. Thus seasoned Flames of War players will be able to get going with a minimum of work.
There are only four missions included,
- Hot LZ -An assault landing into a contested landing zone
- Indian Country -Where cavalry units are ambushed en route to a pick-up
- Contact! Contact! -Where a U.S. patrol stumbles upon a PAVN force prepared to stand and fight
- Big Bang -A Vietnamese attack on a temporary U.S. Fire Support Base
Battlefront included the wave one model release schedule in WI282 (and they are now on the BF website). Basically the month of April 2011 will see all of the initial models released. It will be interesting to see if anything new gets produced later this year although, besides the OH-6, we are not sure what they might release besides the M-109 and the M114A1, which are the only units in the book not listed for release, and perhaps U.S. supply trucks. Historically, the U.S. did have an odd selection of vehicles supporting supply convoys.
The Radio Free Battlefront Episode 9 podcast has a great overview of Tropic Lightning by Evan, the game’s designer.
Also see Flames of War — M113 Series.
If you are interested in reading more on armor/cav and airmobile operations in Vietnam check out,
- A Hundred Miles of Bad Road
- Marine Corps Tank Battles in Vietnam
- Praying for Slack
- Tank Sergeant
- To the Limit: An Air Cav Huey Pilot in Vietnam
- We Were Soldiers Once…and Young: Ia Drang – the Battle That Changed the War in Vietnam
- The First Cav in Vietnam
- 1st Air Cavalry In Vietnam: The ‘First Team
- Low Level Hell
- Chickenhawk
Also see Flames of War Vietnam — Is Back?!
[Updated: 1APR11]
Crisis in the Ardennes — Now Available

Test of Battle Games just released Crisis in the Ardennes: The Battle of the Bulge 1944. It is a campaign book for their WW2 battalion-level miniatures rules Test of Battle. ToB has been one of our Top Picks from the beginning. We haven’t seen the new book yet but the others have all been excellent and should be of interest to anyone who games in WW2 even if not using ToB.
On December 16th, 1944 the German Army launched Operation Wacht am Rhein (Operation Watch on the Rhine). This operation, whose goal was to split the Allied armies and capture Antwerp, was the last major offensive launched by Germany in the West. Known as the “Battle of the Bulge” due to the shape of the German advance into Allied lines, it has secured its place in history as the largest battle fought by America in the war, and the nail in the coffin of the Wehrmacht.
If you would like to read more on the Battle of the Bulge check out the following titles,
New Firestorm Armada Ships — March 2011
Spartan Games announced a slew of new Firestorm Armada ships and released 3D rendered previews. These are the first we have seen since Neil’s announcement that Spartan will be releasing 40 new FA ships in 2011 along with a new book. The ships are from new ‘Alliance’ fleets. The new book will cover these new races. We are not certain but we believe these will be races that can be played as allies alongside any of the other major races in the game. But whether there are set alliances with particular races we do not know yet.
Many of the new designs are quite radical and certainly push the sci-fi ship miniature hobby a step forward in detail and complexity. It will be interesting to see how some of the designs do as actual production models. The Ba’Kash Varnak Class Heavy Cruiser is certainly one of the most complex models we have seen and the slightly smaller Sharnak Class Cruiser has both an ‘open’ and ‘closed’ version. The Xelocian ships feature an ‘orange power rod’. We imagine this may be similar to the clear colored plastic rods that come with Game Workshop’s Necron Warriors. Our favorites of the batch are the Rense System Navy (RSN) ships. The Banshee Class Dreadnought and smaller Phoenix Class DD and Siren Class Escort are a very nice trio of ships.
Spartan now has preview rules for the ships and races.
Also the previously announced Kurak ships should be hitting the stores soon.
[Updated: 22MAR11]
The Apple iPad and Gaming — A Look Back
With Apple’s announcement of the new iPad2 on March 2nd we thought it a good time to look back at our year with the original iPad. We wrote about a number of game related functions for the iPad when it first came out and for the most part all of those have remained solid to one degree or another. Read the rest of this entry »






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