Month: December 2011
Unity of Command — Review
Matrix Games recently released a new operational-level computer wargame by 2×2 Games. Unity of Command covers the battle for Stalingrad during World War Two. Each hex in the game is 20km and each turn is four days.
The interface uses a very simple and clean click methodology that highlights available actions. Visually the game looks great but can turn off some folks at first blush. The map and interface are very clean and stark but then the units themselves are 3D vehicles and, uniquely, figure busts for infantry. This of course immediately raises concerns by veteran wargamers that this is not a serious game. But you quickly get used to the unit designs and they do aid in information delivery with different unit types represented by different 3D models. But for those still not happy, supposedly an alternate unit set is in the works as a mod.
The game manages to stride that tough line of being a simple game to learn but still provides enough depth and challenge to engage veteran players. The center piece of the game design is certainly the supply system. Unlike almost all other wargames Unity of Command uses proportional supply where you actually see your supply wither the further it gets from supply points. Again the interface makes this very clear. It is a key point in the game and managing your supply properly is crucial to victory.
The AI is challenging and over 17 scenarios are included so replay value is very high. You can also play in hot-seat mode and over the Internet.
Unity of Command comes with a very well done manual. It is a 40-page full color PDF with plenty of illustrations. It explains the game mechanics quite well except, oddly, it doesn’t provide as much information on the supply mechanic as we would have liked. A few examples of how one gets out of supply and perhaps how one could alleviate certain conditions would have been nice. But overall you have more than enough to get you going and make you feel you understand what is going on underneath with the game.
The Three Moves Ahead podcast Episode 148 has a great 48 minute discussion/review of all facets of Unity of Command. If you have any interest in the game this is a must listen. The Wargamer also has a short but useful review.
[Updated: 28DEC11]
Napoleon at War – The Hundred Days
Man at War games announced its first expansion for its Napoleonic miniatures game, Napoleon at War. The Hundred Days: from exile to Waterloo will allow players to recreate the “Waterloo campaigns, with new settings, uniforms, army lists and a lot more.”
Napoleon at War has quickly become our preferred Napoleonic miniature ruleset and the minis themselves are well done. We hope to have more information posted soon.
Man at War now has a preview posted.
[Updated: 15JUN12]
Dystopian Wars – State of Nations
Spartan Games announced a number of significant updates to their steam punk miniature rules Dystopian Wars. They are changing the model assigned rules (MAR) and stats for a number of models. You can get all the details from their State of Nations post. They also announced some rules changes and released updated pdfs of the new Stat Cards in their Fate of Nations post.
Spartan also released related updates to the master rulebook.
[Updated: 28DEC11]
Flames of War Version 3!

Battlefront released some huge news today. An all new version 3 of the Flames of War rules will be available in 2012. In typical Battlefront fashion they are repeating the policy of the version 2 upgrade — in February anyone with an existing version 2 hardback rulebook will be able to go their local hobby store, or direct from BF, and get a copy of the new version 3 mini rulebook for free! The new hardback version 3 book will be available in March 2012. Battlefront also announced that the new rules are primarily a tightening of the rules and not a drastic rewrite and no army lists or models will be made obsolete by the new edition.

Battlefront also gave a peek at some of the new Battlefield in a Box terrain they will be releasing in 2012. They showed new fields, Russian buildings, walls and North Africa buildings. Conspicuously absent though was any mention of what happened to the European buildings that were announced over a year ago. Also shown were a number of new miniatures including some Soviet big guns and the new German armored train.
In Shops 28 January 2012
BB133 Desert Buildings
BB134 Large Desert Building
[Updated: 23JAN12]
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