With the holidays upon us it might not be a bad time to look at some goodies. This has been an especially good year for gaming and the recent months have seen some very high quality releases. Below are just a few items you might want to add to your list…if you’ve been nice! . .
- Star Borders: Humanity 2ed and Star Borders: Aliens are two notable sci-fi titles from Victory Point Games. Surprisingly high-quality components and a quick playing but engaging game system make for a real win. Best of all is that there is more to come.
- Star Wars Armada from Fantasy Flight Games looks like it could be more fun than X-Wing.
- Galaxy Defenders may seem a bit odd but it is a nice co-op/solitaire sci-fi tactical game. Take a little XCOM and a dash of Men in Black and have some fun saving the world. Very nice components.
- Heroes of Normandie from Devil Pig is 15mm miniature gaming as a board game. Tons of options available with even more coming. Fight through the hedgerows in just a couple of hours.
- Dropzone Commander is almost impossible to beat with its new plastic starter sets. Hawk Wargames keeps making a great game better. And don’t miss the new 4Ground 10mm buildings either.
- Deadzone is a unique take on sci-fi skirmish. Mantic’s minis require some effort but the game play is worth it. And you certainly don’t want to miss the Battlezones terrain good for any sci-fi game.
- Infinity 3rd Edition made a splash when Corvus Belli released the Operation: Icestorm starter box. The new rules are due out mid-December 2014.
- World War Two gamers are not left out. Both Chain of Command and Bolt Action are excellent skirmish games and the new plastic tanks form Warlord Games are a must. And of course 4Ground once again has you covered for buildings and Crescent Root Studio does even better.
- Flashpoint Campaigns: Red Storm Player’s Edition is certainly at the top of the list of computer wargames to check out. Excellent Cold War action.
- Combat Mission: Black Sea gives you more modern warfare with the CM engine moving to a hypothetical conflict in the Ukraine. Available for pre-order.
- Space Hulk: Ascension will scratch the sci-fi corridor itch. Who doesn’t want to give Genestealers a special present?
- XCOM Long War. Thought you were tired of XCOM? Think again. The Long War mod adds a huge host of improvements to the venerable sci-fi tactical game.
- War in the West is out now and could be Grigsby’s finest. Refight the campaigns in the West on a grand scale. Can you do better?
- Wars and Battles is perhaps the worst name ever for a wargame but for the iPad it is one of the best wargames to date.
We don’t usually cover first person shooter computer games on the site but we were impressed enough with the trailer for Call of Duty: Advanced Warfare to make note of it. What caught our attention wasn’t whether it may or may not be a good game but simply the amount of future tech the game seems to highlight. If you are a sci-fi fan there is a lot to be seen even in just the trailer. Also see the short trailer.
Most obvious is the exo-skeletons but as you watch the trailer all kinds of interesting things appear. The troops have advanced communications gear, jump packs, climbing gloves, grenades that seem to home in on their targets and air burst as well as grenades with various target marking and obscuration capabilities. There is at least one heavier powered armor troop as well. There are some high tech vehicles including dropships, different types of VTOL aircraft, hover bikes, heavy walkers and advanced tanks. Oh, and lots of drones.
And speaking of exo-skeletons, we were pleasantly surprised by Edge of Tomorrow. Not a bad film at all and it also has some interesting future tech and scary aliens.
From a tabletop gaming perspective there are of course plenty of games with these themes. But certainly the most directly applicable is the new 28mm Anvil Industry Afterlife line that addresses the exo-skeleton idea directly. Their recent Kickstarter will be bringing even more goodies to the line. The Anvil line is all resin and is exquisitely cast. They even have their own new set of rules that should be worth a look.
For the D-Day 70th Anniversary 4Ground released a number of new pieces. The famous Café Gondrée from Pegasus Bridge fame was one of them. As usual 4Ground did the pieces in 15mm, 20mm and 28mm. We picked up the 15mm and 28mm models. 4Ground keeps getting better and better with their quality but Café Gondrée must be their finest piece yet. It doesn’t have the level of internal detail that some of their other buildings have but the external detailing is simply amazing at both scales.
Assembly was very easy for both models but very time consuming. It’s probably at least a couple of hours for each one. Much of the detailing is delicate, especially in 15mm, so extra care is needed. There are a couple of minor misfits on the 15mm model that will need a couple of cuts and at least one mistake in the instructions. As usual the pieces come out of the frames with almost no cleanup needed. Also refer to historic photos to get the chimney placements correct.
Below are the two scales together for comparison and the open view of the 28mm model.
Also see our 4Ground Building Review.
One thing every gamer needs is lots of good terrain. Nice looking terrain enhances the play experience and plentiful, well placed terrain increases tactical options. This is especially the case for skirmish and small scale games. Games like Mercs, Deadzone, Infinity and others all come alive with good board layouts. Luckily producing good terrain, specifically buildings, is easier than ever.
There are four primary types of materials used to make model buildings: resin, hardfoam (a form of resin), laser cut wood (or plastic) and injection molded plastic. Each material has its advantageous and disadvantages.
- Resin – Probably the most common resin buildings are those produced by Gale Force 9 in their Battlefield in a Box line. These have the advantage of being highly detailed, pre-painted and ready to go right out of the box. They are moderate in weight and slightly fragile. Depending on the scale and environment you are trying to represent the Gothic line or even the historical Flames of War line are useful.
- Hardfoam – The most numerous options for hardfoam buildings and terrain come from Micro Art Studio. Hardfoam is quite detailed and easy to paint. It is also light but somewhat fragile. Its biggest disadvantage is that it is solid so hardfoam buildings almost never have an interior and models cannot be placed under them either. This of course limits their use in certain situations.
- Laser cut – Laser cut wood (plywood, MDF, etc) as well as newer PVC products are perhaps where the gamers’ options have recently really started to increase. Manufacturers have gotten better and better with designs and choice has grown considerably. Laser cut buildings have the advantage of variety in design, detailed accessible interiors and complex layouts. They are also generally quite durable. Their big disadvantages are that they need to be painted well to really look good and often lack sufficient surface detail. The process itself also limits designs to a certain degree. 4Ground really set things on fire with their pre-painted line of buildings. They only have historical buildings at the moment but have announced a sci-fi line is coming soon. Crescent Root Studio has perhaps done even better but so far has no sci-fi options. Manufacturers we particularly like are Warsenal, Underground Lasers, Micro Art Studio, Systema Gaming and Spartan Scenics.
- Injection Molded Plastic – The nirvana of gaming building material is perhaps injection molded plastic. It is relatively cheap, has high detail, is easy to work with and easy paint. It is also light and reasonably durable. Its main disadvantage is basically choice. Until recently Games Workshop had the only really useful line of plastic buildings available, but of course you were stuck with the Gothic look. With the arrival of Mantic’s Deadzone a whole new line of Battlezones were also created. The Battlezone line is comprised of a variety of pieces based on a 3 inch square. Gamers can assemble them in almost infinite ways to create buildings and environments that suit their needs. Certainly future options will help break away from the cube to create even better variety.
Of course even great buildings need to sit on something. Thanks to recent technologies the old grass mat is no longer needed. Certainly gamers can use foam board and other materials to create detailed urban battlefields but far easier, cheaper and more portable options (and more practical for actual gaming) are the new gaming tiles and mats. This was perhaps started in concept by Games Workshop with their Citadel Realm of Battle Gameboards but they never took the line anywhere to its full potential. It took Secret Weapon Miniatures to produce its upcoming Tablescapes line to start to unlock the varied options of plastic molded gaming boards. Tablescapes are one foot square injection molded plastic tiles in a variety of designs. What is great about them is that because they are plastic it is very easy for gamers to glue them together and use regular modeling techniques to create custom sizes that fit their needs. Or one can simply leave them as individual tiles for maximum flexibility.
Of course plastic tiles still have to be painted and stored. An even easier and quicker solution is the new gaming mats produced on the rubberized ‘mouse pad’ material. Probably the first to produce a variety of both 4’x4′ and 4’x6′ mats was Frontline Gaming with their FAT Mat Mega Mats. These give a great looking surface on which to place buildings and terrain but are also flat and smooth for easy gaming. Mantic produces a similar Deadzone mat and now Micro Art Studio probably has the ultimate urban mat with its new District 5 mat. What is unique about District 5 is that it has a geomorphic design so multiple mats can be placed together to create varied urban layouts.
Lastly we should also mention Hawk Wargames’ Cityscape and Ruinscape line of urban tiles. They are designed for 10mm gaming but easily used for 15mm or even in 28mm as sidewalks. The ‘scapes are full-color cardboard tiles you can layout to create varied cityscapes. Keep them loose for variety and flexibility or glue them to board and enhance as needed for an even better look.
There has never been a better time to fight in the city. So go grab some buildings and storm the gates!
We finally got some paint on our Plague Deadzone miniatures. They are made of the restic material that is never fun to work with and is horrible to file and sand. There is often a seam in an annoying spot. Many of the models need quite a bit of cleanup but some are not too bad. But once completed they all look quite nice and generally reward the effort.
As you can see they take paint quite well and are very detailed. Drybrushing and/or dipping will make quick work of most of them. In this case we used a wash and layer technique but we think we’ll try a dip on the Stage 1 next time around. In the photos the Plague are based on the Secret Weapon Miniatures Flight Deck bases.
The Plague Stage 1 and 2 are both quite large. In the photo below we put it next to a Space Marine Terminator and you quickly realize how brutal the Stage 1 really is!
The Deadzone scenery is very nice stuff. The buildings go together easily and it’s fun coming up with different configurations. The idea that they can remain snapped together is probably not realistic in most cases but you can certainly make sub-assembly sections that you can reconfigure easily enough. We’ll have more shots of some buildings soon.
If you like sci-fi tactical games give Deadzone a look. It has a unique mix of elements that creates something quite new. Also don’t miss the Deadzone playing tiles coming soon from Secret Weapon Miniatures.
While the state of Dust Warfare vs Dust Tactics is still somewhat confusing [Battlefront released a somewhat confusing set of posts (one and two) regarding Dust Warfare], what is clear now is that Dust Tactics v2.0 is out along with the new Battlefield rules.
But it was the new Dust Tactics Battlefield rules that got us to update this list. Will this essentially be the new Dust Warfare? Only time will tell but a quick look at the rules shows they are pretty good. Maybe not as good as Warfare but if support wanes for Warfare more and more gamers may simply convert to Battlefield. Only time will tell.
- TheWorldofDust.net (Dust Tactics.Com) — This is the new official home for all things Dust.
- Official Forums — The new official Dust Warfare forums are on TheWorldofDust.net.
- Dust Warfare Force Cards – Older mini sets will have the old Dust Tactics v1.0 cards. New mini boxes and available separately are the Dust Warfare cards.
- Dust Warfare Force Builder — So far there is no official Army Builder app or anything for Dust Warfare. Luckily C. Jackobson decided to just build his own. It is a website that gets the job done and produces basic text output for your army.
- Paolo Parente’s Dust Site — The man who started it all. Here you can see the Premium Models as well as the unique Dust 48 line. There is also Dust Terrain and of course Dust publications. If you can’t find these things at your local retailers or favorite online store you can order from Paolo and he will ship out quickly.
- Dust Warfare PDF Rulebooks — You can get the PDF versions of the rules from Wargame Vault along with the expansion/campaign books.
- Dust Tactics v2 and Battlefield Rulebooks — Starter set Dust Tactics v2.0 rules are available for download as are the Battlefield rules.
- BOLS Review of Dust Tactics Rulebook — A video look at the new Dust tactics/Battlefield v2.0 rules.
- Dust Chronicles — A fanzine devoted to Dust Warfare and Dust Tactics. Very well done.
- Fantasy Flight Games’ Dust Warfare Forum — While TheWorldofDust.net has the official forums FFG’s Dust Warfare forum still seems available.
- BattleTactics TV — BTTV has some excellent videos that cover the Premium Models as well as other aspects of the game.
- Beasts of War Dust Warfare Coverage — The blokes over at The Beasts of War occasionally have some good DW bits including video unboxings of new units. Also see their YouTube Channel.
- BoLS Dust Warfare Coverage — The Bell of Lost Souls occasionally pulls itself away from 40K and covers Dust Warfare.
- Unit Forward — Unit Forward is a Dust Warfare site with excellent coverage. Great photos and lots of AARs and game resources. Also home of Zero Station a Dust Warfare podcast.
- Watch It Played — A series of videos on how to play Dust Warfare.
- Esoteric Order of Gamers — Dust Warfare play sheets
[Note: This post supersedes our November 2013 set of links to Dust Warfare resources.]
With some of the new mech games out like Titanfall we’ve gotten into the mech mood. Obviously the tabletop gaming environment gives far greater variety of engagements limited only by your imagination and, well, miniatures.
To help set some background The Art of Titanfall is a great place to start even if you never plan on playing the game. Likewise the Titanfall: Prima Official Game Guide is also flled with nice art (a lot from the Art book but not all) and looks at the battlefields. If you like graphic novels Hawken Genesis is an interesting story but lacks in mech action. Speaking of Hawken, a nice filler game is the Hawken Real-Time Card Game. It is a fun card game that plays in about 15min. There are two sets out so far that can be combined.
Certainly 6mm with Battletech may be the first thing some think of for mech gaming. But the computer games offer a more personal look so we wanted something with a bit more presence so went looking for 15mm options. The most obvious choice is Critical Mass Games. They have a number of 15mm mech options now and even a new ‘mecha workshop‘ that lets you buy bits to customize your mechs to your own tastes.
Below we have pictures of some of the Critical Mass Games’ mechs. From left to right is the Imperator, Arc Fleet Support Combat Walker, Blackguard, Ravager and Predator Assault Suit. [Note: We used alternate weapon options on the Blackguard and Ravager] They have a number of other models as well within those lines. The Imperator is the big boy of the bunch. We easily magnetized the waist and arms on the Imperator and the torsos on the others. As you can see the various mechs scale well with each other giving you large, medium and battlesuit options along with gun and jumping close assault mechs. Add in the mecha workshop and you can really create a force to your specifications.
But if you are wanting that Titanfall aesthetic have no fear, the new Flytrap mechs fit the bill. The Warfighter Epoch line currently offers three different mech designs along with pilot/troop figs. Unlike CMG these are all metal models. The metal is quite soft as are the details. They are very fiddly to put together and need to be pinned but once complete are nice. The arms and legs are the same on all three models with only the torso unique. Size wise they are sort of in between the Blackguard/Ravager and the Assault Suit.
For rules we are going to try Gruntz and Strike Legion (and if you haven’t seen it yet the new Strike Legion v1.5 Compilation is great) but there are other mech specific rules coming out soon as well that will be worth a try.