AT–43: Operation Frostbite — Nina Zero, Therian hero

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Rackham released more details from their upcoming Operation: Frostbite campaign. The below is from Cry Havoc Online #78:

The game designers at studio Rackham are offering you to test the profile and the rules of Nina Zero, a Therian hero for Operation: Frostbite. Nina Zero is played with the miniature of a Bane Goliath. Babylon Zero, Nina Zero´s armored fighting vehicle, is an Incubus Golgoth.

UNIT FORMATION

Nina Zero can be the officer of any bane goliath unit.
Contrary to normal officers, she is does not replace a fighter but she is added to the unit. Her cost is added to that of the unit.

Babylon Zero is a unit of her own.
In both cases, she is an overseer omicron and has the same characteristics and routines as an overseer omicron.

RECRUITING A UNIT

Nina Zero: + 150 A.P.
Babylon Zero: 475 A.P.

Medium nucleus cannon 2.0: Babylon Zero can benefit from the “Sniper” ability:

  • This ability can only be used if the fighter doesn´t move at all during his activation;
  • Cover and fighters caught in the zone of fire are ignored;
  • This ability cannot be used in “Overwatch!”;
  • The player chooses the target of each impact among the visible fighters of the targeted unit. If the target is an armored fighting vehicle, the player chooses the location of each impact.
  • On top of that, the Rate of attack/Re-roll of the Medium nucleus cannon 2.0 becomes 1/1.

Lady in red: A company including Nina Zero or Babylon Zero can include a Red Blok unit. The chosen unit fills one of the slots of the company´s platoon pattern.

Heroic pilot: When Jindo-un is destroyed the miniature representing Saint Anuman on foot is deployed where his machine stood. He constitutes a new unit but can join a friendly unit (see AT-43: The Rulebook, p.77).

ROUTINE

Nina Zero and Babylon Zero have access to the following routine in addition to those they have access to as overseers.

Zero Fire (1 LP): The overseer´s shots benefit from the following rules.

  • Cover and fighters caught in the zone of fire are ignored;
  • The player chooses the target of each impact among the visible fighters of the targeted unit. If the target is an armored fighting vehicle, the player chooses the location of each impact.

OMICRON NINA ZERO

Category: Infantry
Size: 2
Type: ***

Movement: 18
Morale: –
Protection: 10
Combat: 5
Numbers bonus: –
Authority: 3
LP: 5

Nucleus gun (1)
Accuracy: 8
Rate of attack/re-roll: 1/1
AE: –
Penetration/damage: 14/1

Nucleus gun (2)
Accuracy: 8
Rate of attack/re-roll: 1/1
AE: –
Penetration/damage: 14/1

BABYLON ZERO (omicron officer)

Category: Combat strider
Size: 4
Type: **

Movement: 25
Morale: –
Protection: 14
Combat: 6

Numbers bonus: –
Authority: 5
LP: 4

PS Frame: 4
PS Propulsion: 2

Medium nucleus cannon 2.0 (1)
Accuracy: 9
Rate of attack/re-roll: 2(1)/1
AE: –
Penetration/damage: 15/1
SP: 2

Medium nucleus cannon 2.0 (2)
Accuracy: 9
Rate of attack/re-roll: 2(1)/1
AE: –
Penetration/damage: 15/1
SP: 2

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