ACTA Star FleetADB and Mongoose Publishing have partnered on a new sci-fi spaceship combat game, A Call to Arms: Star Fleet. The new game is based on the A Call to Arms rule system, of ACTA: Babylon 5 fame, and set in the Star Trek universe of the ADB license (essentially the original series). In addition to the new rule set, ADB’s Starline 2400 minis have all been redone in a new 2500 line and are now resin instead of pewter and are slightly larger.

We are still annoyed over the death of ACTA: Babylon 5 but ACTA: Star Fleet is probably worth a look at least. ADB has a good track record with partnerships and owns its Star Trek license. The miniatures are certainly a big question. Neither ADB nor Mongoose have been known for high quality minis but Mongoose has certainly gotten better recently. The initial previews have looked good and the one picture of the unfinished resin looks pretty good as well (but not as good as Spartan). But how this translates to production pieces remains to be seen. It appears that perhaps they have beefed up and slightly shortened the Federation nacelle towers and they are going to be in resin not metal.

This month is the release of Call to Arms: Star Fleet and the first of the 2500-series miniatures near the end of this month.

Starline 2500 and A Call to Arms: Star Fleet are approaching!
The joint venture between Mongoose Publishing and ADB, Inc. is moving along quite well. ACTASF should be available in stores before Christmas. This will be a beautiful hardbound rulebook with spectacular color photos of many ships.

The Starline 2500 ships are designed for use with SFB, FC, Starmada, and ACTASF, so the ship types that appear in the Squadron boxes won’t change from the 2400 line (and the price for 2500s will actually go down to $29.95). What will change is that the 2500-series ships will be cast in hard resin, not pewter, and they will be about 20% larger so that all the details that you asked us to add will be there!

Our European customers will have the option of ordering from Mongoose-UK so their shipping will be perhaps more “local.” Both ADB, Inc. and Mongoose-US will stock the minis as will many game stores, so you should have easy access to these new, highly detailed ships.

New 2500-series Border Boxes priced at $124.95 will contain 24 ships.
New 2500-Series Fleet Boxes will be priced at $99.95 and will contain 16 ships and a quick start rulebook.

The 2400-series border boxes will also be available (at least by mail order) in 2500-series for a somewhat higher price. The 2400s are pewter; the new 2500s will be resin.

Remember that all of the current Starline 2400 blister packs, squadron boxes, fleet boxes, and border boxes will remain on sale at their current prices indefinitely.

[Updated: 15NOV11]

CM:BfN - Commonwealth ForcesBattlefront.com announced the newest expansion for their WW2 tactical computer wargame Combat Mission: Battle for Normandy. Commonwealth Forces brings…err…well…Commonwealth forces to the game.

The Commonwealth Forces module includes all new, meticulously researched and historically accurate UK, Canadian and Polish units and formations. The full range of Commonwealth weaponry is brought to life with the same amazing level of detail and simulation fidelity found in the previous Combat Mission titles.

This module will also bring you new German formations, such as the “Waffen SS” and the Luftwaffe.
Image

Several variants of the iconic Churchill tank, the Cromwell, Stuart and Firefly will be included along with many other new units. The Germans will see the mighty King Tiger and the Jagdpanzer in their arsenal among several other additions (see bellow for a complete list of new units).

CromwellAll formations can of course be mixed as part of a multi-national joint task force, using any of CM: Battle for Normandy’s available units. Included in the package are all new scenarios, quick battle maps, and a campaign for exciting play right out of the box – before digging in and using the powerful editor or sharing scenarios with other CM: Battle for Normandy gamers.

PSC SdKfz 251D CoverAfter looking at the Plastic Soldier Company 15mm M4A2 Sherman we were curious about the brand new SdKfz 251 halftracks. We grabbed a box of the SdKfz 251D (they also make the C model).

PSC SdKfz 251D SprueLike the Sherman, the casting quality is outstanding with almost no flash and only minor seam lines. The halftrack has about as many parts as the Sherman but seems less fiddly to assemble. There is a bit of room in the nose (engine area) for some lead weight although we simply squished a couple sinkers and glued them to the bottom of the hull between the tracks. This worked well and you can’t see them. If you want to use the crew figures you will need to put them in before you glue the hull together. There are five troop figures included with a mix of mid and late war uniforms plus some nice stowage. Also included are the various machine guns. These are very nice as well but are of scale size. The rear mounted MG would not last more than a minute in actual play before getting snapped off. Of course the metal equivalents are not much better but we do wish PSC would beef these up just a tad.

PSC SdKfz 251D Front

PSC SdKfz 251D compared to Battlefront front view

Best of all the Plastic Soldier Company SdKfz 251D scales almost perfectly with the Battlefront 15mm model. It is even a better match than the Sherman. In fact, for all practical purposes, they are identical in size. As you can see from the accompanying photos they would mix just fine in a unit. Also note that the details on the PSC model are extremely crisp and clean.

PSC SdKfz 251D side

PSC SdKfz 251D in front and Battlefront in behind

PSC has another winner. If you need some 15mm halftracks look no further.PSC-SdKfz251-D-instructions

Also see the WWPD review of the halftracks.

PSC SdKfz 251D Top

PSC SdKfz 251D and Battlefront top

Tales of Virtual CombatPatrick T. Ware has produced an amazing video, Tales of Virtual Combat: Where There’s Smoke There’s a Firefight. Using the game engine from Battlefront.com’s Combat Mission: Beyond Normandy, Patrick has created a virtual documentary of a WW2 tactical action. It is over two hours in length and broken into fifteen segments. If you have any interest in WW2 give this a look. It really is a creative piece of work.

PROJECT DESCRIPTION & HISTORY: Tales of Virtual Combat (hereafter referred to as ToVC) is a derivative mockumentary born from the concept of an animated (13-26 week) documentary series that I originally intended as a proposal to certain cable television networks that specialize in world history programming. However, at the beginning of 2011, I reluctantly retired my full-service production company (of nearly a quarter century) prior to creating the pilot episode. The primary difference between the original concept and ToVC is the subject matter. Whereas the “series” was based on factual, untold — or even obscure — military engagements of interest (of which there are a multitude), ToVC is purely fictional story telling on my part, featuring “virtual combatants” in the place of animated renditions of actual flesh and blood participants.

As a now semi-retired producer / filmmaker / screenwriter of some three decades, I found it difficult to simply leave this concept untested. That’s when coincidence intervened. I came across a unique proprietary 3D graphics engine (created by an independent software developer) that intrigued me. Their CMx2 engine was remarkably accurate in its history and extremely comprehensive in its presentation. Even though CMx2 is actually a PC game engine (or more accurately, a detailed battle simulator) rather than a CGI platform, I was still quite impressed by its graphical depth and control interface. Such features as its motion capture; simulated Newtonian physics; object and space displacement mapping and manipulation; and programmable AI prompted the “evolutionary” idea for ToVC.

The premise behind ToVC’s creation was quite simple. Could I produce an animated program that resembles a television documentary series using a game engine exclusively (avoiding use of my CGI capabilities)? Could this be accomplished utilizing ONLY a high-end personal computer and a couple of basic multimedia tools freely available via the Internet? This was my motivation. The end result is the no frills, cinema-style, feature-length mockumentary now cued-up on your computer. You be the judge.

PSC M4A2The Plastic Soldier Company has made quite a splash in the wargaming community with its new line of plastic miniatures. They are producing a line of excellent vehicles, figures and guns in 15mm, 28mm, and 1/72 scale. For us the first question we had was, ‘How do they compare to Battlefront’s vehicles?’ We liked the Forged in Battle line but it did not scale very well with Battlefront and of course were still resin and metal. Having all plastic miniatures not only saves a bit of money but they are far easier to work with as well.

PSC Sherman Instructions

PSC Sherman Instructions

We grabbed a few boxes of the PSC 15mm minis to see for ourselves. The plastic casting quality is outstanding with almost no flash and only minor mold lines on certain parts. In the case of the Sherman, and all of the other tanks released so far, the track assemblies are in four pieces per side including: The main bogey assembly, a final drive sprocket and top and bottom track pieces. This is as finicky to assemble as it sounds. With the Sherman the track halves fit well and just a tiny bit of putty was used to fill the seam in the tracks but you could probably even skip this without worry. Why PSC did not produce single piece track assemblies like Battlefront has is a mystery. But compared to the work needed for BF metal tracks the PSC Sherman is much easier to work with. Compared to a BF tank with plastic tracks it is probably more work. But not having to worry about the resin is nice and the detail on the PSC Sherman is extremely crisp. Others have commented that the plastic tanks are simply too light once finished and we can see where they could move around on the table a bit simply because they lack mass. We simply glued a couple lead fishing sinkers in ours to give them some heft. Overall the Plastic Soldier Company Sherman is of excellent quality and assembly time is just fine but could certainly be improved in the future with different design. You can also see a look at the MKIV kit assembly.

Sherman PSC and BF Front Compare

Sherman PSC and BF Front Comparison

We are happy to report that the Plastic Soldier Company Shermans scale very well with the Battlefront vehicles. As you can see from the accompanying photos the PSC Sherman is a few millimeters shorter in length at the back deck and maybe 1 mm shorter in height. But unless the two miniatures are placed directly side-by-side it is almost impossible to notice the difference. Checking reference photos against the back deck on the PSC Sherman it does in fact look a touch short or the rear idler wheel is a bit far out. But again, from a practical standpoint you really can’t tell the difference. With luck we hope this size comparison will apply for the other vehicles as well.

The 15mm German infantry are also very well cast with a nice variety of poses. They are a bit slighter (more realistic) in build but still look ok with the Battlefront figures but we doubt you would want to mix them on the same stand. The biggest problem is that the PSC heads are a lot smaller than the Battlefront heads. Many think BF figure heads are too large but the PSC heads almost seem too small. They almost seem scaled properly as a head but not as a head wearing a helmet. So with the infantry which to choose is going to come down to personal preference. Our guess is those assembling large infantry forces may opt for PSC but some folks will certainly prefer the character of the BF figures.

Sherman PSC and BF Side Compare

Sherman PSC and BF Side Comparison. Note they are practically the same size.

For gamers this is a real win as you now have some choices. If you do prefer plastic you can happily use the PSC products where possible. We recommend you give them a look for yourself.

Sherman PSC and BF Top Compare

Sherman PSC and BF Top Comparison. Note the shorter back deck on the PSC.

Also see our look at the PSC SdKfz 251D Halftrack.

I Ain't Been Shot MumToo Fat Lardies have the new 2nd Edition of I Ain’t Been Shot Mum rules up for pre-order. IABSM is a set of WW2 tactical miniature rules. Similar to Flames of War, IABSM features squad level combat with individual vehicles. It differs from FoW in that in focuses on scenario driven missions and command and control. Too Fat Lardies have a couple of excellent articles that describe the new packages available for the game as well as what is new in the second edition. What is unique about this release is that in addition to traditional printed rulebooks, TFL are also releasing PDF and tablet editions of the rules. Also new are token sets and printed cards. Coming soon are handbooks covering the major fronts. Anyone interested in WW2 mini gaming should give these rules a look.

The Meeples & Miniatures Podcast Episode 80 has a nice interview with Richard Clarke, the designer of I Ain’t Been Shot Mum.

[Updated: 22DEC11]

The gents over at the WWPD Podcast now have an excellent compilation of their n00b zone segments. They compiled over an hour of segments from seven shows and Steve adds in some nice new additional commentary and clarifications between segments. The noob zone covers tricky rules issues and basic tactics that newcomers and even veterans to FoW often get wrong. Name aside, this compilation is valuable to the new Flames of War player and veteran alike. The issues covered come directly from the experience of the WWPD crew playing lots of other FoW gamers in competitive games. For only $2.50 this is the best FoW value you can get. Recommended.

And now you can have twice the fun with the new n00b zone compilation 2.

[Updated: 8DEC11]

Breakout: Normandy L2 Design Group surprised a lot of folks by producing a new version of the classic Avalon Hill wargame Breakout: Normandy. Breakout: Normandy has been out of print for a few years now but is still a very popular game and still sees a regular tournament at WBC. Breakout: Normandy is a board wargame covering the first month of the Normandy campaign in WW2. It is an area movement game based on the system debuted in Storm Over Arnhem and recently seen in Monty’s Gamble.

The new L2 version of the game is known as Breakout: Normandy Deluxe Edition and was produced with the support of Don Greenwood the game’s original designer. Breakout: Normandy was one of those classic games that basically got everything right from the start. It was also originally produced with very nice components. So what does the new Deluxe Edition provide different from the original? Thankfully, besides simply getting the game back in print, not much. The map is 10% larger to accommodate the new 3/4″ counters and incorporates the first week of reinforcement displays. The map itself is the typical L2 heavy foldout stock. The counters are slightly larger but otherwise unchanged. The real change is in the rulebook. The rulebook is all new and is in full color and very attractive. The new rulebook incorporates all official errata to the original game and a few minor rules changes.

Breakout: Normandy ArtDon Greenwood describes the new rule changes in the excellent included designer’s notes. He has focused on the fact that after thousands of plays it became apparent that the Germans have a slight advantage in the game. He also does not like some of the tactics that have resulted. To address those he jettisoned the Victory Point for holding the Advantage. “To compensate the Allies for this loss as well as to address their earlier balance problems, Naval Bombardment Impulse join Air Bombardment Impulses in being ‘free’–which added a staggering 12 Impulses a game to the Allied ledger…. To complete the Allied Aid package, Weather Changes…were made less likely by eliminating their occurrence during air and naval bombardment. And lastly, players can no longer guard against weather changes by using the now non-existent End of Day dice roll modifiers.” That’s it.

If you are a Breakout: Normandy fan you will want this edition if only for the new rulebook. If you never played the game before and you have any interest in WW2 you should give the game a look. Highly recommended.

We recently picked up some Old Crow 6mm Hammer’s Slammers vehicles and Plasmablast 6mm vehicles. Both lines are very nice and a great addition to any 6mm sci-fi force.

6mm Slammers

6mm Slammers - Packaged

The Old Crow Slammers’ models are cast resin bodies with metal turrets and bits. The resin casting quality is simply the best we have ever seen. The casting is even better than Spartan Games’ models but the vehicles do not have nearly the level of detail of Spartan or ForgeWorld miniatures. But there is almost zero clean up needed for the resin and only a tiny bit needed on the metal bits.

6mm minis top view

Top Comparison

As you can see from the photos the models scale well with other 6mm vehicles. The design of the hover models does make them appear a bit large because the hover skirt (plenum chamber) sticks out all around the vehicle but if you look at just the actual body of the vehicle you will see it fits right in with the others. In general a lot of the GZG stuff is a tad small and the GW Epic stuff is a tad large.

6mm hover naval

6mm Strike Hovercraft and Landing Craft Hover

We also couldn’t help ourselves from grabbing a few of the Old Crow naval minis. These are also extremely well done resin casts and are quite large. As you can see the Hover Landing Craft can easily carry one or more 6mm vehicles. Now we just need to think up a good scenario for them.

The Plasmablast models are all metal castings and are also extremely well cast. Only the smallest amount of cleanup is needed. Plasmablast has the Progenitor tracked line and the Orbital Combine grav line of models. Both are nice looking, unique, and quite complete lines of units.

As you can see in the photos the Orbital Combine medium grav tank fits in well with the other figures and the heavy grav tank fits even better.6mm minis top view

6mm naval top view 2

6mm Landing Craft Hover with Hammer's Slammers Blower Tank and Strike Hovercraft

Both companies responded quickly to our order and everything was well packed. Note, Old Crow is very busy and a bit behind on orders but they keep you well informed of progress.6mm minis front view

If you are looking for some good rules for 6mm sci-fi look no further than Strike Legion and Gruntz. Both are outstanding sets of rules.

It’s been a bit over a year since we last posted about a variety of Napoleonic warfare titles and thought it was about time for an update.

  • Battles of Napoleon: The Eagle and the Lion — The bad news here is that the company that actually developed the game has folded. Fantasy Flight Games is only the distributor. This means future updates for the game are certainly in doubt. On the positive side Wings of War was in the same boat and recently got picked up by another company so there is some hope BoN will be saved similarly.
  • Napoleon’s War: The 100 DaysBattle Pack 1 and Battle Pack 2 are both available. They include new maps and scenarios but no new figures.Waterloo Napoleon’s War II that covers the invasion of Russia should be out soon.
  • Commands & Colors: Napoleonics — GMT Games released its latest addition to the Commands & Colors line. It is probably the most approachable of any of the Napoleonic titles (NW is just as easy but C&C:N blocks are less fiddly than the NW figures). It is a lot of fun and coming soon is the Spanish Army expansion.
  • Waterloo — Warhammer Historical has gotten in on the Napoleonic fun as well with their new Waterloo miniature rules. The rules are a large 288-page hardback book “… representing the forces of France, Britain, Prussia or their allies. This rulebook is focused on the campaign and battle of Waterloo, the climax of the Napoleonic Wars, but the rules within allow you to recreate battles from across the entire period (1792-1815) and even beyond.” We have not seen this yet but it sounds good.
  • Black Powder — Rick Priestley and Jervis Johnson, both of GW fame, produced a new set of miniature rules that cover Napoleonic warfare. Specific Napoleonic supplements will be out soon but the 184-page hard back core rulebook covers the basics. The rules are intended for 28mm but easily modified for any scale. They are perhaps not the best choice for a first time Napoleonic gamer but are well done.
  • March Attack — Crusader Publishing has also released a new set of easy to play Napoleonic Rules called March Attack.
  • Napoleon at WarNapoleon at WarPerhaps the most interesting development is Man at War Miniature Games’ release of the new Napoleon at War miniature rules and miniatures line. We have now seen these in person and they are very well done. Man at War seems to be attempting to do for Napleonic warfare what Battlefront did to WW2 mini gaming with Flames of War. The rulebook is extremely well presented — and FoW-like — and the minis are equal to if not nicer than Battlefront. The miniatures are 18mm and are being released in various boxed unit sets. All of this is designed to make Napoleonic gaming easy to get into for the newcomer. It remains to be seen if Man at War will be successful but if you have any interest at all in Napoleonic miniature gaming Napoleon at War is certainly worth a look. We hope to have more soon. The Meeples & Miniatures podcast Episode 79 has a great review of Napoleon at War. Noble Knight Games is one U.S. based distributor we found that carries the NaW line and we found them very responsive.

[Updated: 21OCT11]

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