Miniature Wargames


deadzone_largeMantic Games has a new Kickstarter. This time it is for a sci-fi miniature skirmish game with a twist. The game passed its funding goal in just over 30 minutes and is now at over $300,000 in funding with 3o days still to go. Designed by Jake Thornton, Deadzone, set in the Warpath universe, is a unique blend of board and miniature game. It is played on a 3″ grid for movement but with 3D terrain. In fact part of the Kickstarter is a whole new line of injection molded plastic terrain pieces that can be used to make custom buildings over which to fight.

The alpha rules are available and they look quite good. The game is I-Go-U-Go but with special action cards and a nice overwatch mechanic to break up the flow. Movement is simply by 3″ squares but where you move within the square matters. Line of site is also a basic if you can see it you can shoot it. We suspect there is more depth hiding behind the simplicity. How you move your troops and to where in the square will have an effect. How you choose to react and what cards you choose to play and when you play them will matter. Even the game length itself is set by the first player to go through their deck so length will be variable from game to game. All of these simple mechanics should combine to create a tactically challenging game.

EnforcersIn addition to the great plastic terrain, a very nice rubber gaming mat has funded along with a number of new models. While the game is set in the Warpath universe and uses its existing races, all of the sculpts are new for Deadzone. So far they seem to range from good to outstanding. Our favorites are the Enforcers and the Plague.

If you like sci-fi skirmish games at all give Deadzone a look. Also check out Jake’s blog for more information. The Meeples & Miniatures podcast has a nice interview with the designer in Episode 108.

Tablescapes now has a dedicated Deadzone terrain tile set with 1.5″/3″ squares.

[Updated: 10MAY13]

TablescapesSecret Weapon Miniatures launched a new Kickstarter campaign that has already funded in just its second day. It is for a new product called Tablescapes. Tablescapes is a line of 12 inch plastic terrain tiles that can be locked together to form semi-custom tabletop gaming terrain. Depending on the success of the Kickstarter we will see three or more tile theme sets produced with much more likely to come in the future. Secret Weapon Miniatures is being very receptive to customer suggestions and is doing its best to be accommodating.

We think this basic concept may very well be the future of miniature tabletop terrain. We initially got very excited about the Games Workshop Realm of Battle Gameboards but they seem to have dropped the ball since its initial release and, except for some very expensive Forgworld pieces, have failed to follow up on the initial design.

The basic issue of course is that gamers really do not need general plain terrain and hills out of such a product. Those basics can be useful but what gamers really need are unique 3D terrain features that are difficult to integrate into a standard terrain cloth based table layout. Thus things like trenches, sunken roads, broken ground, rivers and raised roads as well as more specific pieces like urban streets and sci-fi installation layouts are where these sorts of products really shine. Secret Weapon Miniatures is also augmenting the tiles with new resin terrain pieces as well.

Some have questioned the decision to produce 12 inch tiles but we think this was a smart move. The smaller tiles give far greater variety and flexibility to layouts and anyone who wishes to have a larger tile can simply glue together the 12 inch tiles in whatever configuration they wish. Thus one can quickly make 2′ x 2′ tiles, 1′ x 2′, 2′x3′ or whatever. The 12 inch tiles are also cheaper to produce and thus should allow for more options in the future.

We think Tablescapes has a bright future ahead.

MERCSWe’re still painting our CCC unit for MERCS. You’d think six guys wouldn’t take too long but you stick in a squad of Terminators, a detour into Dropzone Commander and a little affair with Sedition Wars and there you go. Not to mention our next squad of Bolt Action Germans staring at us the whole time….

But we got some extra motivation to get going again following Beasts of War’s MERCS Week. They really did some outstanding coverage of the game and probably some of their best work overall yet. Our favorite quote of the week was, “Did you say nukes?!” Below are some of the highlights and other useful links.

One thing many folks comment on when seeing MERCS played, and which you’ll see in the BoW videos, is that the cards used as movement templates not only seem annoying but somewhat gimmicky. We agree but you can dispense with them altogether and we think it actually improves the play. The cards are fine for those playing MERCS more as a board game on the paper map but any miniature player is going to want to dump them. Just use a fixed 2.5″ template/stick to measure movement. You can move up to that maximum. We also made the various fire templates out of card so we don’t have to keep holding two or three cards down on the table to check coverage. Basically you just need a 7″ circle, 7″ straight and a T with a 6″ long base and 7″ wide top (the 3-card T) and a T with a 6″ long base and 3.5″ top (the 2-card T). The cards are 2.5″ wide. This all speeds play and allows you to leave your cards free for reference and initiative order sequence.

Also don’t miss the MERCS Bag. It is a nice small convenient size that still allows you to carry 6-10 squads with room for your cards and other misc gaming stuff. It is also useful for any 28mm skirmish game or even 6-15mm games as well.

[Updated: 14APR13]

FoW VietnamThe latest issue of Wargames Illustrated (issue 304) has an ad for Battlefront’s upcoming Flames of War Vietnam expansion Tour Of Duty. It is a regular printed army book like all of the other FoW books that makes Vietnam a ‘real’ range for FoW and not just a magazine add-on as it has been until now. “Tour Of Duty, Armoured, Airborne, and Infantry combat in Vietnam, 1965-1971, is a comprehensive 132 page book.” This is what John-Paul was talking about in the WWPD interview.

Also listed is the new model range where we see things like the T-54, T-34/85M, BTR-50PK, ZSU-57-2 and PT-76 as well as the Centurion Mark 5, M41A3 Walker Bulldog and, most exciting of all, the OH-6 Loach plastic kit.

For those scratching their heads over the T-54 and stuff, yes the engagements with these were very rare but did happen towards the end of the war in 1971 such as Operation Lam Son 719 and others. The Battle of An Lộc is the most famous tank engagement where T-54s and PT-76s made a showing. The Battle of Ben Het is also famous for M-48s versus PT-76s (see a nice video of Ben Het). No doubt gamers will fight more tank battles than ever occurred in the war but it is still nice to see these as options to break up the infantry battles.

Now if only we could get Battlefront to produce a set of cooperative rules for FoW Vietnam (and the Pacific!) so one player doesn’t get stuck with the PAVN all the time….

Of course we might as well start the wild speculation about a Flames of COLD War expansion as a possibility! The 1970s was probably the most interesting (and balanced) period of the Cold War era and Battlefront would only need to produce a dozen or so minis to allow for some classic European Cold War battlefield goodness. Who doesn’t want to see M-60s vs T-64s with Cobras and Hinds flying overhead?!

So crank those rotors and get ready for a new theater of battle for Flames of War!

Superheavy GravtankWe just picked up some Khurasan 15mm sci-fi minis including the, somewhat, new Advanced Superheavy Grav Tank. We had no idea when we ordered it that they weren’t kidding about the superheavy part!

Like most of the Khurasan vehicle minis, the tank is made out of a nice resin that is very crisp with little flash or mold issues. The resin is a bit soft so you need to be careful when prepping it. The tank is made of five pieces and assembles easily. The kit includes two barrel options that are easily magnetized. But it was the sheer size for which we were unprepared. As you can see in the accompanying photos it is easily one of the largest 15mm tanks we have seen. It is even larger than their own Tracked Superheavy Tank (also has grav options) and even Critical Mass Games’ Kaamados Dominion Dragamaa Heavy Tank. The design is such that it could easily be used in 20mm games as a medium tank or possibly even in 28mm as a small tank.

We really like the look and the tank goes well with 15mm power armored troops such as Khurasan’s own Mid-Tech Humans in Power Armor troops or Critical Mass’ Arc Fleet Heavy Drop Troops and Augments.

VTOL GunshipWe also grabbed the Khurasan 15mm Red Faction VTOL Gunship. It is sort of a cross between a Mil Mi-24 Hind gunship and an OV-10 Bronco aircraft, which is to say it has a nice mean look to it. Its size is also very good without being too big. As you can see from the photos below it scales well with a Battlefront 15mm UH-1 Huey helicopter. If you want to bring your troops to the battlefield with style check it out for yourself.

7TVWell here is something completely different. Anyone who has been visiting the site recently knows we’ve gotten sucked back into 28mm gaming. Well as if that hole wasn’t getting deep enough we stumbled across Crooked Dice Game Design Studio’s 7TV: Wargaming in the world of Cult TV.

We have always been huge fans of the original James Bond movies. The mix of action and campy 60′s fun and style is classic. 7TV essentially brings that world to the tabletop. You can play the game as a literal ‘TV set’ simulation with as much or little campy action and over-the-top characters as you wish or drop out the concept of TV altogether and play it as a straight modern skirmish game.

Minions with SMGsAt its heart 7TV is simply a 28mm skirmish game — of course there is no real reason one couldn’t play in 15mm either. Scale is 2m per inch and each turn is 1-5 minutes of real time. The game is designed to be played with about 12-40 miniatures. Each miniature has various stats such as movement, agility, morale, etc. It uses an interesting activation and leadership mechanic and uses cards for special weapons (gadgets) and events.

7TV includes complete character and force generation mechanics plus a huge amount of pre-generated characters. Complete scenario and campaign generation rules are included as well. Four scenarios are included.

The 186-page rules are available as a PDF or in full color print. They are extremely well laid out with clean, clear text and lots of period style. Even better they are very well written and easy to understand. There are also plenty of expansions adding new missions and characters.

If you like the theme at all or just want a good skirmish game give 7TV a look.

Missile ControlCrooked Dice have their own 28mm miniatures line for 7TV that is very nice. For additional figures and terrain they recommended both Hasslefree Miniatures and Copplestone Castings. The Copplestone Room Sets are very nicely cast resin interior pieces. Many of the pieces are double-sided so can be placed against a wall or in the middle of a room — they really make your rooms and buildings look great.

You can never have enough minions baby!

[Updated: 19DEC12]

Blenneville or BustToo Fat Lardies have a new expansion for their I Ain’t Been Shot Mum tactical WW2 miniatures ruleset. Blenneville or Bust is a 300-page PDF campaign pack that covers fictional late-war encounters on the Western front.

Blenneville or Bust! is a collection of fictional late war, western front scenarios set in a valley just south of the Normandy beaches a short time after the D-Day landings. US and British forces are attempting to drive through the German defences in the Ribeaux valley in order to break out into the open country beyond, the Germans are trying to stop them.

The pack contains thirty-one individual scenarios set up in a five-step pyramid campaign i.e. scenario 1 leads to either scenario 2A or 2B; the result of this second game leads to one of scenarios 3A, 3B, 3C or 3D; and so on until scenarios 5A to 5P. Although written as a fictional campaign booklet, no two scenarios are the same: each is unique and is also designed to be played as an individual game.

If you are unfamiliar with I Ain’t Been Shot Mum it is an excellent set of company level rules. It is considerably more streamlined than Flames of War and thus allows players to concentrate more on tactics and maneuver than rules. If you like tactical WW2 gaming check it out.

Well as I feared, Dust Warfare has proven to be the proverbial nose under the tent. Getting deep into Dust Warfare has led us to look at other 28mm scale games. This of course is natural as you get in the mode of painting in that scale, start to gather some terrain, get some more figs, etc. Perhaps an even bigger influence is just the fact that there are lots of excellent rule systems out now that do not require a large number of miniatures to play. This makes it even easier to get into these games without a large investment in hoards of 28mm figure.

I’ve already written about Saga. It continues to be a challenging and fun game. It appears a Roman army is now inevitable. But thanks to Saga I still only need around 50 figs so collecting one is not a particular burden in time or money. The metal and plastic Roman figs from Warlord Games are excellent. But we also grabbed some of the plastic Romans from The Wargames Factory and they are almost as good as the ones from Warlord Games. If you want to have some plastic options they are worth a look. And of course the next Saga expansion, The Raven’s Shadow, with four new factions, is due out soon.

We have officially taken the plunge into Bolt Action as well. The figs are great and the rules are even better. Like Saga you can play great games with just 20-50 figures and maybe a vehicle or three. The rules are very streamlined yet give a nice tactical feel. For more on Bolt Action don’t miss Bolt Action.net and the BAR (Bolt Action Radio) podcast. Anyone interested in Bolt Action might also want to check out Victory Decision: World War Two from A.D. Publishing. It is somewhat 40K-ish and larger scale but still a streamlined game.

Mantic Games recently released a new line of sci-fi figures for their Warpath game. The new Enforcer figs look quite nice. We have always liked the Corporation line in general. Along with the figs Mantic released a new version of the Warpath 2.0 beta rules. The rules look interesting and have a unique activation mechanic. Honestly we can’t say we are fans of the Warpath universe in general but we like the Enforcer and Corporation figs enough that we would like to do something with them.

Spartan Games probably deserves a mention as well. Their new Dystopian Legions game looks quite nice. The miniatures look interesting and well cast. We originally thought the minis were to be resin but for the most part they are pewter. We are unsure how the vehicles are going to be but if Forgeworld can pull off 28mm resin I suppose Spartan can as well. The quick-play rules are available for download and look quite interesting. But we will probably pass on this one. We are fans of Dystopian Wars because we like naval combat but are not big enough steampunk fans to jump into Legions but it appears to be a good effort. But then again we may weaken….

Perhaps the biggest recent find came about as a result of playing the XCOM: Enemy Unknown computer game. The game is a great tactical sci-fi game and gave us an instant desire for some sci-fi tactical tabletop gaming. We dug around a bit and discovered Mercs. It is very much XCOM on the tabletop with five figure units and an emphasis on fire and maneuver at the skirmish level. The miniatures are outstanding and the rulebook is one of the best presented rulebooks we have ever seen. In fact the rulebook is perhaps the new gold standard for rules. Not only are the production values high but it includes fluff as well as a look at the game design and miniature creation as well. We wish all publishers would do this. Thankfully the rules themselves seem to be as good as they look. We have not gotten in a game yet but the card-as-ruler mechanic certainly has to go — A simple fix — but otherwise the rules look very solid and the snap-to-cover mechanic is unique. Also be sure to check out SnaptoCover.com a nice Mercs fan site. We will certainly have more on Mercs after we get some games in.

Below is a look at the Mercs CCC starter pack. This is a quick way to get into the game (you’ll need the rules as well). Games are played with five troops to a side but you have six (and soon seven) to choose from so pick wisely.

[Updated: 1NOV12]

4GroundWe got sucked into Bolt Action in a big way. But because we had sworn off all 28mm games (pay no attention to our Saga and Dust Warfare gaming…) we didn’t have any buildings for the scale (especially WW2). Thankfully along comes 4Ground with their new line of pre-painted 28mm buildings. They have a WW2 line as well as a few buildings suitable for Saga and much more. They also have undamaged and damaged versions to add some variety to your gaming table.

The 4Ground buildings are all laser cut MDF or, in other words, wood. They come ‘pre-painted’ but this could be considered slightly optimistic. They are painted but in just four colors: off-white/cream, red, blue, gray (and perhaps a brown as a fifth color but it is very close to the natural MDF color so it’s hard to say for sure). The colors are a very simple basic application to the top of each wood frame. Because the edges are not painted once the buildings are assembled there are certainly some un-painted areas showing. But overall they still look pretty good and you could certainly touch-up the exposed bits with paint for a more polished look on the table. The laser cutting process scorches the paint a bit and that then gives the buildings a nice weathered look. Overall they look good but not stunning.

Assembly is very easy. Each building does consist of dozens of pieces, many quite small, but the included instructions are very thorough with both text and photos. Note that some of the assembly photos are actually split showing multiple views of the same piece. This is not immediately evident and can cause a bit of confusion. You assemble the buildings using white glue (we used wood glue and that worked just fine as well). Once you build your first one others will be easy. The destroyed buildings take a good hour and the non-destroyed buildings maybe 30-45 minutes. The construction of the buildings is quite interesting and basically consists of outer walls and inner walls. Each floor assembly is also separate and thus removable during play for placement of and access to figures. The laser cutting is very precise and clean and the parts will drop right out of their frames or just need a good tap. The only downside to this is that each part is labeled on the frame not the part itself so you will need to exercise care during first assembly so as not to get confused over what piece is what. Only the slightest filing or sanding will be needed on each part if anything at all.

Once assembled the buildings are very sturdy and durable and should hold up to even the hardest play. The scale of the buildings is also very good and fit in great with the Warlord 28mm Bolt Action figures and even look fine with the larger 30mm Dust Warfare figures. Also the doors and other bits can be assembled open/closed or left off etc adding more variety to each building. Considering the cost, pre-paint and durability of these buildings any gamer should give them a serious look. Recommended.

SagaOk I admit it. Frankly I got sick of hearing the WWPD podcast interrupt their stellar Flames of War coverage with all this yammering over some ‘Saga‘ thing. So I finally broke down and decided to take a look at it for myself. Now I should mention that, except for a somewhat recent foray into Napoleonics, I have had little to no interest in gaming much prior to WW2. But of course like many interested in military affairs, I have spent a bit of time looking at the Roman era and later Medieval periods but the Dark Ages certainly held little appeal.

Well, weakened as I was from my self exile from 28mm gaming by Dust Warfare, this decision probably came at a bad time. Saga turns out to simply be a great set of rules. It quickly transcended any lack of interest I may have had in the period and sucked me in. So now my new Battlefront M4A3E8s sit idly aside as I once again pick up yet another range of 28mm miniatures.

Rules

The WWPD have done a great job supporting Saga and they now have an entire site dedicated to the game called The Tapestry. The Meeples and Miniatures podcast has also devoted two shows to Saga that cover the rules and the new Northern Fury expansion. They also have a written review covering the basics of the game. The Wargamer blog has done a nice Saga review. The Life and Times of a Wargames Butterfly blog has another Saga review. Those sources should provide you with all you’ll need to decide if Saga is for you.

Figures

I had originally intended this post to be a primer on how to get into Saga because it took a bit of digging for me to settle on forces. But once again WWPD has done a great job and they have a wonderful post, Sourcing Saga, that outlines most of the miniatures available for Saga.

Men at ArmsBut of course I couldn’t take the simple route and go with the standard Norman forces. I had a box of the Perry Men at Arms hanging about so I decided to proxy the Norman forces using later Middle Ages period forces. This also demonstrates a strength of Saga. There are eight official Dark Age forces now with certainly more on the way. But fighting with shields and pointy sticks is rather similar across the years so one can easily adapt (or simply proxy) forces for Saga from 300BC or so right up to the 1400s AD. Firearms are probably not well suited for the rules but almost any melee actions are quite doable. I suspect we will see Saga officially expand into later periods as well as visit the East and the Samurai at some point as well.

So with that in mind I suddenly had a reason to buy 28mm Romans! I had always been smart enough to know I’d never get enough such forces painted to play regular army level Roman-era games but Saga only needs around 30-60 figures so you can quickly get into a new force without much fuss. And that is how the spiral begins…If you would like to consider some alternate Saga forces here are a few options:

Terrain

Perhaps due in some measure to the success of Saga, Dark Age terrain options have increased as well.

Closing

If you like a good, fast playing game with some real tactical nuance give Saga a try. If you don’t want to start collecting another set of 28mm miniatures you better just move along…and whatever you do DON’T pay any attention to the WWPD and all their Bolt Action talk!!!! Oh no, my wife is gonna kill me….

Also see the official Saga forums.

[Updated: 21SEP12]

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