Month: November 2007

Aeronautica Imperialis — Update

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TAThe new AI terrain we mentioned earlier is now available for order. The new models include the Imperial Control Tower, large landing platform, small landing platform, and Imperial airbase accessories set (includes bunker, Hydra Flak emplacement, power generator, fuel drums, ammo crates and tool locker). See the Forge World AI Ground Defenses page for details and photos.

Perhaps more exciting is the new Tactica Aeronautica. It is a 128 page hard back supplement for Aeronautica Imperialis that includes new rules, aircraft, campaigns and tactics.

Federation Commander: Battleships Attack — Review

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FedCom Battleships AttackFederation Commander: Battleships Attack is ADB’s latest expansion for Federation Commander. Similar to the previous expansions, it includes a couple of new map panels, asteroids in this case, some new ship cards and counters, and a handful of new rules and scenarios. What makes Battleships Attack unique is that ship cards are included for all of the races, including ones not seen in FC yet (such as the Lyrans and Hydrans). Moreover, the cards are also full 8 1/2″ x 11″ in size. Considering table clutter, normally bigger would not necessarily be better, but with the huge number of weapons, systems, and shields on the various battleships it is a very welcome change. Read the rest of this entry »

Federation Commander — Review

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Federation Commander Klingon BorderThe Game
Federation Commander (FC) is a tactical space combat board and miniatures game by Amarillo Design Bureau (ADB). The game has been out a couple of years now but we have only recently played it. FC is essentially a lighter version of the venerable Star Fleet Battles (SFB) game that has been around, in various incarnations, since the late 1980s. While we played a lot of SFB in the old days it got far too complicated over time and we stopped playing. We obviously were not the only ones and thus ADB designed Federation Commander. Read the rest of this entry »